And I can totally relate to that.So many of these threads come down to "I had a terrible DM once, and I am still working through that trauma."
Hmm... maybe I shouldn't play so many solo games.So many of these threads come down to "I had a terrible DM once, and I am still working through that trauma."
So many of these threads come down to "I had a terrible DM once, and I am still working through that trauma."
Yeah. Which is utterly sad. You’d think after having something as light-hearted and supposedly fun as an RPG be a traumatic experience they’d stop playing rather than insisting on continuing to play and assuming every GM is bad and out to get them.Well, that is a thing, but I'd suggest its often more than once; its just that one particular case will stand out to them. But people absolutely carry around bad experiences with GMs semi-indefinitely.
The bad may not outweigh the good. And even if it eventually does, it may not outweigh the hope for it to get better. A D&D group is a social circle, and it can take a lot to break out of those bonds even once it stops being so fun.Yeah. Which is utterly sad. You’d think after having something as light-hearted and supposedly fun as an RPG be a traumatic experience they’d stop playing rather than insisting on continuing to play and assuming every GM is bad and out to get them.
Yeah. Which is utterly sad. You’d think after having something as light-hearted and supposedly fun as an RPG be a traumatic experience they’d stop playing rather than insisting on continuing to play and assuming every GM is bad and out to get them.
4. Your hands are full of small fragile bones, as we are pathetic meat sacks.