Horwath
Legend
yeah,I would have liked universal subclasses at 3, 6, 10, 14.
I was sad to see that go.
I.E. Life cleric could be just renamed Healer and be pasted on any caster class in the game. Even half-caster.
yeah,I would have liked universal subclasses at 3, 6, 10, 14.
I was sad to see that go.
Sorry, meant DPR. It is next to dead last tho. It's just that the range is smaller (although I do want to check on his assumptions versus those of others, because that has an effect).If your dps is not high enough, roll your dice faster...
If you meant DPR, being 3 to 6 points behind is not dead last.
Rogues are melee and ranged.Sorry, meant DPR. It is next to dead last tho. It's just that the range is smaller (although I do want to check on his assumptions versus those of others, because that has an effect).
They are only just last, slightly behind. And do have the advantage of damage spikes (nice to have vs monks for example).Sorry, meant DPR. It is next to dead last tho. It's just that the range is smaller (although I do want to check on his assumptions versus those of others, because that has an effect).
Yeah. Or multiclass subclasses...yeah,
I.E. Life cleric could be just renamed Healer and be pasted on any caster class in the game. Even half-caster.
Yes versatality is worth something. Being able to dish meaningful damage when others have to close up to you makes up for the difference (or more).Rogues are melee and ranged.
All the other builds look like they are melee only. Which should do a little more damage.
Not quite true. The rogue can have weapon masteries in any weapon they are proficient with, which includes simple weapons.Rogue weapon masteries are either Vex, Nick, or Slow.
hehe I hear that. I mean this thing is almost ready for the printers, and people are still talking about total changes to class structures. Its not going to happen. You can get a few tweaks, maybe a swap of 1 ability for another, but your not going to see wholesale redesigns at this point.Not even sure of the purpose of your advocacy. Not a popular idea, and not something that WOTC will be doing, so why pursue this line of advocacy?
No. Dead last can mean you're in last "by a considerable margin," but it can also just mean last. Also, I did note that they're "next to dead last" tho, so they're not actually dead last.They are only just last, slightly behind. And do have the advantage of damage spikes (nice to have vs monks for example).
Dead last means that they are hanging far behind everyone else, doesn't it?
Like Death strike bracers or lesser truedeath crystals & Greater truedeath Crystals ? Unfortunately I don't see the need for such things until wotc is willing to make some changes. Changes that make those an option would however do a lot of good for encounter/adventure design by adjusting how the mere threat of some monsters creates risk.Will there finally be items that modify sneak attacks and sneak damage?
I'm fine with these items benefiting any character that can sneak attack; no need to single out the rogue class specifically.