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Vecna: Eve of Ruin

D&D 5E Vecna: Eve of Ruin Coming May 21st!

So, the whole central shtick here are the time-wimey obelisks of timeline resetting, which have apparently already been used by Vecna prior to Icewind Dale and the Shattered Obelisk: this is not a static Newtonian time approach.

Mage: The Awaking and Star Trek both have the ideal of things that for various reasons don't when timelines change.

In Star Trek its stuff with Temporal Shielding and various other effects that shield people and objects when their timeline changes. Everything changes around them, but it doesn't effect them even if it does mess with causality. Example was Annorax's ship, even when he destroyed his own civilization's past his temporal shielding protected him. Another example in First Contact was the Enterprise E being protected by I think the energy trail of the Borg traveling back in time to assimilate earth.

In Mage: The Awaking countless Gods, like the Exarches and Archmages, perhaps other beings like the most powerful True Fae, have just absolutely screwed and completely rewritten history so many times, that the world is litter with places, artifacts, and people who come from extinct timelines, but survived into the current one, called Achronisms.

So my thinking is Abeir and Toril, heck maybe all of Realmspace, will be shielded by AO or the Council of Greater Gods, or heroes, from the timeline changing effects sweeping the rest of the multiverse, leaving Realmspace a giant Anchronism in the current multiverse, including perhaps remembering what the multiverse and other world's histories look like.

And AO does have that power, remember AO seems to have pulled FR out of the common multiverse and into its own for 3e era, as well as splitting worlds and merging then, creating pocket planes, stripping entire pantheons of their divinity for a time, creating Gods and blocking unwelcome Gods from Realmspace, ending the Dawn War, I think he created FRs crystal sphere, etc..., so blocking a cosmic retcon/temporal wave is within his power if he choses too, no matter what Vecna does with the Obilisks, at least within Realmspace.
 

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Parmandur

Book-Friend
It would be great if they give an explanation in the upcoming adventure. Sigil has been reset, too. Only the Realms is ticking forward as it should be.
Metaplot is dead, has been for a while. The Forgotten Realms hasn't actually moved anywhere in the past decade of publications.
 



The remaining hierarch morons are covered excellently in the Manual of the Planes on the DMsGuild, although I wouldn't say no to an Aspect version of Primus (as they're essentially a deity).
Yeah, but there's nothing stopping WotC from putting out official stats for them if they wish. After all, the Monster Manual Expanded books had archons and guardinals in them, some of which later received WotC-official updates in the Planescape set.

That pertains to the Archdevils as well - some or all of them have aleeady been statted out in various popular DMs Guild products - not just the Monster Manual Expanded books, but also Minsc and Boo's Guilde to Villany and Chains of Asmodeus. And that's just ones I can think of off the cuff! But there's no reason to think that WotC won't officially update them at some point (hopefully in Vecna, bit maybe later like in the new MM), given how iconic they are...
 
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the Legendary character Dossier is 11 legendary characters, not just the 3 Archmages and they come with stats and almost sound like they are playable.
Given that the adventure starts at level 10, it would make sense to include Pregens. And given the theme, it would make sense for those pregens to be legendary D&D heroes.

Not that those 11 are necessarily pregens, I think it's likely there will be lots of NPC cameos as well, and there is a tendency to do pregens as free online only content these days, But characters who are not cameos will probably be pregens. And don't discount the possibility of HAT characters making an appearance in either role. Or Heroes of the Lance. If Drizzt appears, he will probably have his party with him.
 


Micah Sweet

Level Up & OSR Enthusiast
Yeah, but there's nothing stopping WotC from putting out official stats for them if they wish. After all, the Monster Manual Expanded books had archons and guardinals in them, some of which later received WotC-official updates in the Planescape set.

That pertains to the Archdevils as well - some or all of them have aleeady been statted out in various popular DMs Guild products - not just the Monster Manual Expanded books, but also Minsc and Boo's Guilde to Villany and Chains of Asmodeus. And that's just ones I can think of off the cuff! But there's no reason to think that WotC won't officially update them at some point (hopefully in Vecna, bit maybe later like in the new MM), given how iconic they are...
No, there isn't a reason for WotC not to stat them. My point is I do not need or want them to. The work done by the excellent creative on the Guild is more than sufficient, and largely free of WotC's corporate demands on how they produce content.
 


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