D&D (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

Each day this week, Wizards of the Coast will be releasing a new live-streamed preview video based on the upcoming Player's Handbook. The first is entitled Everything You Need To Know and you can watch it live below (or, if you missed it, you should be able to watch it from the start afterwards). The video focuses on weapon mastery and character origins.


There will be new videos on Wednesday, Thursday, and Friday this week, focusing on the Fighter, the Paladin, and the Barbarian, with (presumably) more in the coming weeks.
 

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Ignoring the pedantic debate over if this is 'backwards compatible', 'new edition', 'new half-edition', and just want to say this is EXACTLY what I wanted out of the 2024 PHB. It's ultimately a way to create a new character that is still fully compatible with every adventure and source book that I've bought in 5e, adds new twists to older concepts, and is easier to use and teach to new players.

I'm also happy that they've put a wall between creating a character using 2014 5e and 2024 5e. It increases choices for players, allows 2024 to not worry about possible abuse in mixing in 2014 character building features, and is simple and easy to understand. Want to build a 2014 character, pick your species, background, feats and spells from the 2014 book. Want to build a 2025 character, pick those from the 2024 book.
 

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Of course it is. It is what it means. You can play old games on a new system. Now you can play older adventures and even older characters on the newer system. I am really not sure why there are so many people not understanding what backwards compatibility means...
It's not a fair comparison because they are not claiming that PS2 and PS3 are the "same edition". That's always been the sticking point. If they said "this is a new system, but your old stuff is compatible", that's one thing. That did not happen here.
 

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Never forget.
Now their watch is ended.
shrt.webp
 


Ignoring the pedantic debate over if this is 'backwards compatible', 'new edition', 'new half-edition', and just want to say this is EXACTLY what I wanted out of the 2024 PHB. It's ultimately a way to create a new character that is still fully compatible with every adventure and source book that I've bought in 5e, adds new twists to older concepts, and is easier to use and teach to new players.

I'm also happy that they've put a wall between creating a character using 2014 5e and 2024 5e. It increases choices for players, allows 2024 to not worry about possible abuse in mixing in 2014 character building features, and is simple and easy to understand. Want to build a 2014 character, pick your species, background, feats and spells from the 2014 book. Want to build a 2025 character, pick those from the 2024 book.
It does seem that 2014 options will lstill be available for playing with 2024 rules.
 


It's not the surprised Pikachu face - few are actually surprised by it. It's vindication from all of those who had disbelief when they said "it's the same edition", now with them finally admitting "but core books for that edition will not be errata'd and no longer work, so really it is another edition even if we continue to mislead. Because it does not work with 5e."

Well, maybe there's people with surprised Pikachu face who in good faith bought books with character options in since this has been announced.
No, but see we stopped using the word edition for editions.

Thus solving the issue forever.
 

How about we take the "backwards compatability" discussion to its own thread (or one of the myriad previous threads on the subject), and leave this one to discuss the other info from these videos?
To swerve back on topic a bit, I am intrigued by what Perkins has cooking with the 5 sample Adventures, and the accompanying 15 Adventure maps. Wonder if this stuff is All New, something old being repurposed, or a bit of both?

He also emphasized that the presentation of Greyhawk is a "complete Setting" and went a bit into their reasoning on choosing Greyhawk.
 

To swerve back on topic a bit, I am intrigued by what Perkins has cooking with the 5 sample Adventures, and the accompanying 15 Adventure maps. Wonder if this stuff is All New, something old being repurposed, or a bit of both?

He also emphasized that the presentation of Greyhawk is a "complete Setting" and went a bit into their reasoning on choosing Greyhawk.
I mean, I hope this means we get three encounters per adventure. That's A LOT of content.
 

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