D&D (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

Each day this week, Wizards of the Coast will be releasing a new live-streamed preview video based on the upcoming Player's Handbook. The first is entitled Everything You Need To Know and you can watch it live below (or, if you missed it, you should be able to watch it from the start afterwards). The video focuses on weapon mastery and character origins.


There will be new videos on Wednesday, Thursday, and Friday this week, focusing on the Fighter, the Paladin, and the Barbarian, with (presumably) more in the coming weeks.
 

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Have we covered Crawford's utterly unhinged pronunciation of the word "acolyte"?

Worse than the "Fizbin" fiasco of 2021.
 

I mean, why are you hitting any tailors!?!? (Unless they are trying to force you to wear a jacket and tie!).
Because they'll shoot you in the back otherwise.
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Honestly, as someone who has read a lot of cozy fantasy... I think it is easy to misunderstand it.

"Can't Spell Treason without Tea" is a book in the genre, and it has plenty of intrigue and fighting, the one main character fights off a flight of dragons, the other is dodging spies and investigating an ancient mystery. But the emotional core of the story, the meat of it, is two women building their lives together with a simple tea shop/library away from all the struggles and hardships they have lived through. It isn't that there is no threat, no conflict, it is that the goal is a peaceful life.

In a way, I feel like the genre is "what happens during downtime", to put it in DnD terms. It isn't "build my empire to conquer all and carve my name in history!" but more "Hey, there was that old warehouse... maybe I can fix it up, get some students, teach what I've learned and find a girlfriend.

This isn't to say it is where I feel the game is going, I don't think DnD is going to be a Cozy Fantasy game. But... well, haven't players since the dawn of the game found baby animals to raise? Dragon eggs, young griffins, ect. Haven't we often had squires or apprentices that we have taken under our wings and helped guide the growth of? I wouldn't want to make a campaign out of it. But I do like the acknowledgement that the downtime, the space between adventures... matters. That not everything needs to be a metal album cover. That the wizard can sit in the market and use minor illusions to play with the kids while the fighter tries to teach their baby phoenix that they can't eat all the fruit being sold by the vendor.
It's funny: I recently got my daughters a PS5, and the older of the two wanted to play Baldur's Gate 3. I haven't played a video game since ATARI, so I was interested in seeing how this all went down. She spent 20 minutes trying to decide on the hairstyle/horn style of her tiefling, and was totally jazzed about the character backstories of the party she was building. When I have listened in to her and her other teenage friends playing tabletop D&D IRL, I have been amazed at how differently they play compared to me and my friends. Long way of saying, it's all good. If this style is appealing to people, it's no skin off my nose. (To be perfectly honest, I don't love 5e OR WotC, so I'm unlikely to buy these books).
 

On the topic of Twee or Not, Pointy Hat on YouTube just dropped a preview of Tiefling, solid presentation. But one thing that is revealed is that the gentler lore from UA 1 has been moderated to allow more of a grimdark approach if desired:

Did not get to watch the whole of it yet but love tiefling variety…

Night hag, demonic, Acheron etc….

So much more fun that just asmodeus!

I like the variety…a lot
 




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