Or step outside your comfort zone.If ever you stop frequently being wrong about stuff, check for a pulse.
Or step outside your comfort zone.If ever you stop frequently being wrong about stuff, check for a pulse.
and that's if the individual WANTS to make that changeWe CAN overcome that innate tendency. But it takes a lot of work on the part of each individual.
especially if you're a high profile person.But that this was true. The world is all too full of people who will hold on to any error you've made until the end of time.
If simply stepping outside your comfort zone is a fix then you were probably wrong anyway, but also wrong about being right.Or step outside your comfort zone.
If simply stepping outside your comfort zone is a fix then you were probably wrong anyway, but also wrong about being right.
Tragedies aren't happy stories until a surprise sad ending, though. The entire structure of the story typically arcs towards doom, with foreshadowing, etc.If RPGs are collaborative storytelling games, why is tragedy and/or failure not an acceptable option? Not all stories have happy endings.
and that's if the individual WANTS to make that change
But that this was true. The world is all too full of people who will hold on to any error you've made until the end of time.
forum.bodybuilding.com
A TPK isn't a tragedy, it is a black comedy.Tragedies aren't happy stories until a surprise sad ending, though. The entire structure of the story typically arcs towards doom, with foreshadowing, etc.
In an RPG, this might be reflected in the characters (or the DM) saying "sure, we're ready to take on the BBEG" when a third party could see that's clearly not true, but if we're truly leaning on the collective story aspect of RPGs, it can't just be down to bad luck at the end. (And this goes for the players, too: If you don't want the campaign to turn out to be a tragedy, don't go into a fight that you might win. Kobayashi Maru that thing.)
The day I learned how to say "yes, I messed up" is one of the two biggest milestones to me becoming an adult, along with the birth of my first child.I just find it disheartening that it seems that people are so caught up in being "right," that they refuse to admit that they are wrong.
Comedies also have a structure, but an RPG game full of people quoting Monty Python and/or memes (depending on their age) is generally a pretty good fit.A TPK isn't a tragedy, it is a black comedy.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.