Project Sigil All the Deets on Project Sigil the D&D 3D Virtual Tabletop

D&D's 3D virtuial tabletop.
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  • Danger in Dunbarrow is the adventure designed to introduced the 3D tabletop.
  • Bring in any character from D&D Beyond.
  • 'Mini Maker' lets you design digital miniatures.
  • Assets designed to feel like buying a high-end mini or figure somewhere between painted and realistic.
  • Plug in locations like graveyard, mine, town each with a premade story you can use or ignore.
  • "Modding games more than making them whole cloth."
  • The Level Builder is like 'the best miniatures set that you could have'. Snap together different kit pieces.
  • Secret doors, traps, lifts that go up and down.
  • Also use 2D tokens with artwork you have.
  • Also use 2D maps.
  • You can play other games with it, not just D&D.
  • Have Drizzt fight Optimus Prime.
  • Share content with others.
  • Starting on PC, other platforms later including mobile and console.
  • Will be available to try out for free.
  • Closed beta coming this fall for those with a DDB account.
  • Pre-order 2024 physical and digital core rulebook bundle to get a free digital gold dragon mini to 'kickstarter your Project Sigil collection'.
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I think people really fail to understand that a VTT is not actually a game. Things like Loot Boxes or blind boxes don't really work because there's no actual game here. You're not building an army. You're not building a deck. You don't need fifteen "orc" models. You only need one. And you can create that in the builder if you want.

Anything you're going to buy for the VTT that could come in some sort of randomized loot box makes no sense in the context of a VTT.
 
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I think people are getting concerned over nothing. There's no reason to believe there will be blind buys of any kind, there's no reason for it. I'm sure they'll sell cool versions of monsters, perhaps special weapons or armor.

There will always be ways to spend money if you want. That doesn't make it predatory.
I mean, it's not like we don't already have many VTT's on the market right now. All of them have stores for selling various bits and bobs for the VTT - tokens, maps, adventures, rules automation, etc.

Now, we've had VTT's for over a decade and there has not been a single example of random packages or loot boxes. But, now that WotC is doing it, suddenly we're going to get this? :erm: If we were going to get random stuff and loot boxes, do you really think that the existing VTT companies wouldn't be doing this? That somehow the other VTT companies aren't about monetizing the hobby?

I'm still trying to figure out what a loot box in a VTT would actually look like.
 

I think this is very unlikely. Lootbox monetization doesn't really fit a cooperative play game like D&D, so even if for some reason they tried it, I don't think people would buy, the product would fail, and whoever thought to implement it would be looking for work.

I think it's much more likely that they sell cosmetic upgrades for PCs and bundled monster/terrain packs in pre-built adventures as the main sources of revenue. Or perhaps some sort of 'Season Pass' subscription. Maybe a mix of both.
People will pay for modules and content packs and special minis they’d have a hard time making themselves and all manner of other stuff.

Hell people pay hero tier subs on ddb just to be able to have unlimited characters.

They won’t have trouble monetizing.
As long as we dont have to have everyone bend the knee to Wizards view's on what is acceptable to print, sure.
If I could use a Time Machine to stop the game of thrones show from ever being made I would, just to murder the ubiquitous use of that obnoxious phrase before it could grow.

No hate to you

Just to the phrase

Which I despise.
 




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