EzekielRaiden
Follower of the Way
From where I'm sitting...it's pretty hard to see the difference between asking for "more" and asking for pure. You've made quite clear over the years that you won't tolerate much of anything impinging upon actor-stance play.D&D-alike games have had varying degrees of actor stance over the years. No one's asking for pure, but some of us are asking for more than WotC's current version of 5e assumes.
Unfortuantely, no, not really. But I've rather given up on them designing the game in pretty much any ways that I actually agree with. If they do in fact improve the DMG, I can at least take solace in the notion that, despite the rules being a massive cock-up in my not-so-humble opinion, at least the guidance will help grow a new generation of attentive, responsive DMs.Any particular reason to believe they're going to do that? There's not much in WotC 5e to this point that feels written for experienced players to me.
It's not just that they are not popular. It's that they are not popular and never will be.This argument boils down to "your preferences are not popular". So what? I don't really see your point here.
I still maintain that it is important--VERY important, in fact!--for D&D to offer well-built support for this approach. But it will never again be the core focus of the game, because WotC is quite well aware that trying to market a "Soulslike" experience to a casual audience is financial suicide. I may think rather little of their design chops WRT 5e, but even I know they aren't that foolish.