TwoSix
The Year of the TwoSix
Heh. I had to double check that this wasn't @Ruin Explorer.Krynn is a really interesting place if you ignore Ansalon and focus on Taladas.
Heh. I had to double check that this wasn't @Ruin Explorer.Krynn is a really interesting place if you ignore Ansalon and focus on Taladas.
I know almost nothing about D&D tortles - they weren't a part of my B/X play, or any AD&D play, or my brief experiences with 3E, or my 4e play.does any story become less serious because the existence of tortles?
I'm shocked. (Shell-shocked?)TMNT associations loom pretty large over D&D tortles.
As does Master Oogway, a fact that also lends a bit of ridiculous humor to tortles.TMNT associations loom pretty large over D&D tortles.
This is why I prefer one of many 3pp takes on the created species, or make my own.I found that in reskinning warforged to be the mechanics for a full robot PC in my 5e Iron Gods game that the partially living nature of warforged came up in game. Warforged have advantage on poison saves and resistance to poison damage which means they can still be poisoned and take poison damage, which can narratively be a disconnect at the table for a fully inorganic construct concept.
Usually it works fine as a mechanical reskinning chassis, but some specifics cause some friction.
It really depends on if the source is playing it straight or using it for comedy. Tortles are inherently a little silly, but that alone doesn't make them unserious. When used as a denizen of a world that already has lizard people, bird people and frog people (among others) they aren't a problem. When people play them as ninja turtles, they get silly, but no more than a hundred other joke characters people seem to think are still funny. I would still prefer a tortle PC over a tinker gnome or kender PC nine times out of ten.It is an interesting issue - does the theme, the race or both make something more or less serious?
i.e. does any story become less serious because the existence of tortles?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.