It's not just you.You can just use my username, I don't mind.![]()
There is a whole section of people who want Monty Hall dungeons with muddy early Medieval world with nobles who don't leverage their wealth.
That's why I didn't name you.And you are no where near correct in what I was saying. If you were referring to someone else, fine, I suppose you could be...
However, I, for one, never said I "want the entire world outside of the dungeon to be a void of magic" or anything like it. I don't recall anyone else saying anything like that either. Nor do I want dungeons "flooded with magic", and again I don't recall anyone else claiming that, either. You are exaggerating my statements and shifting goalposts at the same time.
I shifted to 5e's shift.This is where you are incorrect IMO and IME.
I can certainly have magic ITEMS (which, by the way, this was always supposed to be about magic ITEMS, not magical classes or anything else magical--only ITEMS... at some point you shifted the goalposts) be rare and not common in the world as a whole. No one might craft them currently, and items found are from the lost ages, etc.--yes, typically in (shocker!) dungeons!![]()
5e shifted from the count having a +1 sword, +2 plate armor, 3 potions, 2 antitoxins, and a ring of scrying to the count having a wizard and a cleric in his court.