Mannahnin
Scion of Murgen (He/Him)
You wrote:Well Midnight came out ages ago. But I wasn't saying these things don't exist. However can you provide more context to my 'narrow' remark. I want to answer his as accurately as I can and I can't remember the statement I made about narrowness exactly to do so. I mean Lamentations exists, but most designers and publishers wouldn't want to take the kind of social punishment that goes with making a product line like that. There is a real cost of putting out material people deem edgy. And it feels like it didn't used to be this way.
I wrote:Again, there are more games now than ever. And most fly under the radar. But if you have any amount of visibility, you definitely have had to check yourself in the past ten years. I have seen it myself first hand and heard it directly from other designers, and you see it in end products on the shelves. I am not saying you can't do dark and edgy but it has to be done in a narrow way I think if you don't want push back. But importantly, that is changing. The tide is shifting in this respect and things do seem to be opening up again
Sure, Midnight and Carcosa are more than ten years old. The others are current or new. Could you please tell me specifically WHAT kind of books and products are suffering "prior restraint" and not getting published?What's "narrow" about the variety of dark content shown in, again for specific, real-world examples, Midnight, Xoth, Lamentations, Hyperborea, Viking Death Squad, and Shadowdark?
I'm dredging my memories and the only things I'm coming up with are the WS stuff in Star Frontiers: New Genesis and when WotC got a bunch of flak for the Hadozee writeup.Lots of people have been agressively dogpiled. It happens all the time on social media. And it happens all the time to designers when they put stuff out. Again, this is something that is so self evident to anyone online, I just think obvious is the only language to use. Everybody reading this knows what i am talking about here.
If it's happening "all the time" it should be easy for you to give me a few examples so I can understand what you're talking about. "Everyone reading this" definitely does not know what you are talking about here.
I think he's talking about trying to sell mature content to a general audience, and about their own publishing policy about portraying particularly brutal subject matter, like slavery. I think the particular "problematic" elements they're mostly dealing with are A) slavery, B) cannibalism, and C) Psionics, just logistically because they haven't figured out a way to do it that they like.
What's your alternative theory?
I think it's tricky for them to figure out how to portray a world where slavery is endemic and routine, and the players are nowhere near powerful enough to change that, and sell it to a general audience age 12 and up. Plus, ya know, cannibalism and psionics.It isn't that we disagree on what the issues largely are, but I think we disagree on the why. I definitely think they are avoiding a game that deals with slavery because they know in the current climate in gaming culture, people will see it through the worst lens. They will equate its presence with an endorsement.
You think writing for LotFP tars one by association with edgy content? Or is the association issue the fact that James Raggi III strongly supports ZS, a writer who's a notoriously abusive and nasty narcissist, and apparent domestic abuser?
Could you cite an example, please? I have hundreds of dollars of LotFP books on my shelf. I used to be a fan.I think it is both. Before this even happened, one could get guilt by association with LoTFP.