This argument killed the species modifiers
Which I consider to be a very good thing because...
Then why should the other 99% of women who has no giant in your bloodline or wasn't blessed by a fairy should have the same ability? What about the man who was blessed by a giant?
Or why could every gnome be as strong as a goliath?
(Sorry, I'm on your side - but I'm still hurting about the normalized species...)
...those 99% of women are NPCs and their stats are completely up to the GM, so they can be as "racially typical" as the GM wants them to be. This
one human or gnome
player character is exceptional, at the very least because they're choosing to be an adventurer instead of staying at home doing whatever it is humans and gnomes do. Every orc in your world can have muscles the size of a small country, and that fact won't change if a PC decides their one, single orc isn't strong enough to fight their way out of a paper bag, and that's why they became a wizard or bard or whatever.
It happens. There are real, live humans who are, by dint of genetics or random circumstances, are physically and mentally unlike other humans. I used to work for some (I was a supervisor in a sheltered day program for adults with developmental disabilities, and fun fact: since the brain controls the body, people with intellectual disabilities very often had physical disabilities as well, and even in those who didn't, they were often physically weaker and a lot shorter than people with "typical" intelligence levels. Unless the low intelligence was comorbid with things like severe autism or brain damage cause during or after birth. Remember this if you want to play a person with an exceptionally low Intelligence score).
But anyway, this one PC is "differently abled" than all those "typical" PCs of the same species. It's no biggie at all and is, in fact, completely realistic.
And GMs
should be able to read flavor text and look at art and say to themselves, "Gosh, it looks like halflings are small and on the flabby side. Maybe typical NPC halflings NPCs should have a Strength of 8 or 9"
without the book spelling it out for them.
Also, to answer your third question, men don't need to be blessed to be as strong as men are--don't forget, I was discussing why female PCs could be able to lift as much as male PCs can in a system that specifically penalizes women's Strength score. Now, you can have a man who was blessed with exceptional strength as a rationale for taking a particular feat that grants them exceptional strength, if there is one, or as a rationale for rolling really well on their stats. But men didn't have caps to their Strength in 1e, while women did.
No.
D&D isn't realistic - and never was - and giving different genders different modifiers (again?) is not worth it - alone: How do we define "gender"? I think there are things we have to accept for playability - or change only for your group if it bothers you.
Exactly my point.
Although I will hasten to wager that those people who are particular about one sex having a bonus or penalty probably don't care all that much about the difference between gender and biological sex, or even believe that there is a difference.