D&D (2024) Why are you still playing D&D?

What's the main reason you still play D&D?

  • Preference - I love it, it is my favorite game

    Votes: 77 44.8%
  • Familiarity - it is what I'm used to

    Votes: 55 32.0%
  • Convenience - it is just easy to find players/games

    Votes: 59 34.3%
  • Belonging - I like being part of a large player community, and other games feel too niche

    Votes: 10 5.8%
  • Other (explain in comments)

    Votes: 16 9.3%
  • Doesn't apply - I might play it, but it isn't my primary game

    Votes: 24 14.0%
  • I miss Taco Bell's 7-layer burrito

    Votes: 17 9.9%

"What is this 'Fifth Edition' of which you speak?"

I still run a D&D game because the RPG Police haven't shown up to seize my 3.5e stuff, because I could find players, and because I managed to start a long-running "Brotherhood of Rangers" campaign under 3.5e that has caught fire with the players.

A quirk that might help or hurt is distance; we only get together for a long session once or twice a year. (And no, an on-line 'virtual' table top is not an option. I'm an old rebel against the Old School in many ways, but I'm still enough of a grognard to insist on in-person play with an actual physical table-top and actual physical dice.)
To have a campaign that has caught fire with the players and then to only play once or twice a year I imagine must be painful for those on fire.
 

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Solid rules that are fun to play.
All classes feel competent and able to contribute.
Simple system to convert any adventure too.
Good support and updates - feels like a living system.
Huge backlog products for conversion, inspiration and further reading.
Great VTT support
 



Other- I'm a pro GM nowadays, and it's what my players want to play, and I like my players (couldn't get most of them on board with DCC unfortunately). But I run A5E with some 5e stuff mixed in so I'm not sure if that qualifies here.
 
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It will be in a few months. Holding on to the past never helps recruit new players. The people you’re trying to recruit won’t understand why it’s a problem for you and won’t understand your explanation. They’ll expect to use the current edition.

Particularly if they want to play a monk!
This assumes that 5.5 will be widely accepted as a replacement for WotC's previous version of 5e by current 2014 5e players, who I assume will...just throw another $150 at WotC and move on? We cannot know how popular 5.5 will end up being yet, and there are already potential indicators of a lack of enthusiasm for moving on to a new set of rules, with new books to buy and new lore to accept. Meals has discussed this on this very site, and I have heard from multiple folks who feel the new version just isn't worth the squeeze.

So I guess we'll see.
 

Other- I'm a pro GM nowadays, and it's what my players want to play, and I like my players (couldn't get most of them on board with DCC unfortunately). But I run A5E with some 5e stuff missed in so I'm not sure if that qualifies here.
A lot of posters seem to fall on, "I'd prefer to play something else, but it's what my players want".
 

This assumes that 5.5 will be widely accepted as a replacement for WotC's previous version of 5e by current 2014 5e players, who I assume will...just throw another $150 at WotC and move on? We cannot know how popular 5.5 will end up being yet, and there are already potential indicators of a lack of enthusiasm for moving on to a new set of rules, with new books to buy and new lore to accept. Meals has discussed this on this very site, and I have heard from multiple folks who feel the new version just isn't worth the squeeze.

So I guess we'll see.
Beware, someone may throw that "fastest selling" statistic WotC provided right at your face.
 

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