D&D (2024) Thoughts on Stealth and D&D2024

I honestly don't know how. Using the 2024 rules, walk me through an example if you can, please?
It's in the Rhythms of Play part of the PHB which is essentially players tell the DM what they want to do and the DM narrates what happens, typically using dice rolls when the outcome is uncertain.

Step out into full view of the guards where there's no chance of maintaining stealth, the DM narrates what happens as the guards see you. Move from cover to cover where it's unclear whether the guards would see you or not then use the dice to help determine what happens.
 

log in or register to remove this ad

It's in the Rhythms of Play part of the PHB which is essentially players tell the DM what they want to do and the DM narrates what happens, typically using dice rolls when the outcome is uncertain.

Step out into full view of the guards where there's no chance of maintaining stealth, the DM narrates what happens. Move from cover to cover where it's unclear whether the guards would see you then use the dice to help determine what happens.
Even stepping out into full view for an attack during combat between a 4-man party and enemy guards, the DM can use Perception to determine if each enemy sees the PC. The Hide action says "Make note of your check’s total, which is the DC for a creature to find you with a Wisdom (Perception) check" Most--including myself--took that to mean you need to take the Search action (partly because of a Treantmonk video, partly because of the Search action description) to find an enemy, but RAW, it only says a Perception check. The DMG says you (or DM) can call for a Perception check when a creature is using Stealth to hide, so the DM can just roll Perception for the enemies; if one makes it, the gig is up, but if all fail you get your one glory stealth attack in the fight with advantage, and you lose the Invisible condition right after

I guess this also counts as my example
 

Even stepping out into full view for an attack during combat between a 4-man party and enemy guards, the DM can use Perception to determine if each enemy sees the PC. The Hide action says "Make note of your check’s total, which is the DC for a creature to find you with a Wisdom (Perception) check" Most--including myself--took that to mean you need to take the Search action (partly because of a Treantmonk video, partly because of the Search action description) to find an enemy, but RAW, it only says a Perception check. The DMG says you (or DM) can call for a Perception check when a creature is using Stealth to hide, so the DM can just roll Perception for the enemies; if one makes it, the gig is up, but if all fail you get your one glory stealth attack in the fight with advantage, and you lose the Invisible condition right after

I guess this also counts as my example
Yes in combat stepping out and attacking I feel should be at advantage, whether you get advantage because they didn't see you approach them or because your sudden unexpected appearance has caught them flat footed and vulnerable is basically irrelevant, you get advantage on the first attack and are seen.

That said I think ruling that way isn't explicit stated in the rules as the "right" way to handle it. It's simply a common sense DM interpretation of the situation. As a player if the DM has a different interpretation I'd want to know about it before making any character decisions. But as I mentioned before if the DM had said in session 0 they were planning a horror theme and so would be ruling harshly in stealth situations so that monsters were the things that go bump in the night and not players I'd be fine with that too.
 

Even stepping out into full view for an attack during combat between a 4-man party and enemy guards, the DM can use Perception to determine if each enemy sees the PC. The Hide action says "Make note of your check’s total, which is the DC for a creature to find you with a Wisdom (Perception) check" Most--including myself--took that to mean you need to take the Search action (partly because of a Treantmonk video, partly because of the Search action description) to find an enemy, but RAW, it only says a Perception check. The DMG says you (or DM) can call for a Perception check when a creature is using Stealth to hide, so the DM can just roll Perception for the enemies; if one makes it, the gig is up, but if all fail you get your one glory stealth attack in the fight with advantage, and you lose the Invisible condition right after

I guess this also counts as my example
Fair enough and thanks. I would never require the Seach action (the bolded part) because that is what Passive Perception is for IMO in this case.

Now, with the DC 15 skill check, you realize 2/3 of the creatures in the new MM (having Passive Perception 14 or lower) will never find a hidden creature without using their action to Search (at which point at least they might roll high enough). In other words, none of these creatures can find you when you leave "cover" on your turn. Since you beat their Passive Perception, unless the DM decides the creature has some other reason to Search, why would they?

On the other side, if there is a creature with a Passive Perception above your Hide total, you fail to Hide because they will notice you automatically without even trying (whether when you leave "cover" or before as they might hear you, or even smell you...) as you try to hide or whenever the DM decides they are close enough I suppose.

Also, since the player makes the roll, they will always know if they rolled 14 or under and "failed to hide" so unless it is at that moment (when there might be a cost failure), they just try again until they "know" they are hidden. Frankly, this sort of degree of (near) "automatic" success has never sat well with me--but that is a different issue.
 

Fair enough and thanks. I would never require the Seach action (the bolded part) because that is what Passive Perception is for IMO in this case.

Now, with the DC 15 skill check, you realize 2/3 of the creatures in the new MM (having Passive Perception 14 or lower) will never find a hidden creature without using their action to Search (at which point at least they might roll high enough). In other words, none of these creatures can find you when you leave "cover" on your turn. Since you beat their Passive Perception, unless the DM decides the creature has some other reason to Search, why would they?

On the other side, if there is a creature with a Passive Perception above your Hide total, you fail to Hide because they will notice you automatically without even trying (whether when you leave "cover" or before as they might hear you, or even smell you...) as you try to hide or whenever the DM decides they are close enough I suppose.

Also, since the player makes the roll, they will always know if they rolled 14 or under and "failed to hide" so unless it is at that moment (when there might be a cost failure), they just try again until they "know" they are hidden. Frankly, this sort of degree of (near) "automatic" success has never sat well with me--but that is a different issue.
I never said anything about passive perception. The DMG (p.35) says this, which is also on post #549:

When to Call for a Check​

An important time to call for a Wisdom (Perception) check is when another creature is using the Stealth skill to hide. Noticing a hidden creature is never trivially easy or automatically impossible, so characters can always try Wisdom (Perception) checks to do so.
Using the previous scenario, the DM can make the call to run an active Perception check (instead of the Search action) for the creatures to detect the player that's out in the open on the player's turn. Why? Because the text in the Hide action doesn't say "take the Search action"; it only says a Perception check, and if you step out in the open then it's fair game.

So, when do you take the Search action? In this scenario, that would be the creature on it's turn to search for you, if it's aware that you're hiding somewhere.

Feel free to correct me, but that is how I interpret this along the DMG guidance
 

Using the previous scenario, the DM can make the call to run an active Perception check (instead of the Search action) for the creatures to detect the player that's out in the open on the player's turn. Why? Because the text in the Hide action doesn't say "take the Search action"; it only says a Perception check, and if you step out in the open then it's fair game.
My interpretation has always been making an "active" Perception check IS the Search action. Passive Perception, on the other hand, is used for either (a) routine Perception (such as a guard on patrol) or (b) notice without consciously trying, and is used when it isn't your turn.

So, when do you take the Search action? In this scenario, that would be the creature on it's turn to search for you, if it's aware that you're hiding somewhere.
Correct. That is why I use "active" Perception as the Search action. It is your turn and you are spending your time looking. It is the only time you roll.

Sort of like the idea of Passive Defense (AC, using the base 10) or if Dodge was a contested roll (I know it isn't, it is just a comparison...).

Feel free to correct me, but that is how I interpret this along the DMG guidance
Since rolling will more often lead to a worse result than Passive, I go with Passive. I don't think either is "incorrect", but probably explains our different views.
 

My interpretation has always been making an "active" Perception check IS the Search action. Passive Perception, on the other hand, is used for either (a) routine Perception (such as a guard on patrol) or (b) notice without consciously trying, and is used when it isn't your turn.
Here is what the DMG says about Passive Perception, though that's not to say it's the only thing it can be for: Sometimes, asking players to make Wisdom (Perception) checks for their characters tips them off that there’s something they should be searching for, giving them a clue you’d rather they didn’t have. In those circumstances, use characters’ Passive Perception scores instead.
Since rolling will more often lead to a worse result than Passive, I go with Passive. I don't think either is "incorrect", but probably explains our different views.
True, but for those creatures that have low passive scores, it might be better to take the chance with an active roll, specially if you want to challenge the PC's Hide action
 

Fair enough and thanks. I would never require the Seach action (the bolded part) because that is what Passive Perception is for IMO in this case.

Now, with the DC 15 skill check, you realize 2/3 of the creatures in the new MM (having Passive Perception 14 or lower) will never find a hidden creature without using their action to Search (at which point at least they might roll high enough). In other words, none of these creatures can find you when you leave "cover" on your turn. Since you beat their Passive Perception, unless the DM decides the creature has some other reason to Search, why would they?

On the other side, if there is a creature with a Passive Perception above your Hide total, you fail to Hide because they will notice you automatically without even trying (whether when you leave "cover" or before as they might hear you, or even smell you...) as you try to hide or whenever the DM decides they are close enough I suppose.

Also, since the player makes the roll, they will always know if they rolled 14 or under and "failed to hide" so unless it is at that moment (when there might be a cost failure), they just try again until they "know" they are hidden. Frankly, this sort of degree of (near) "automatic" success has never sat well with me--but that is a different issue.
As a note the DM is by RAW supposed to be in charge of when a PC can attempt to hide, so there's an argument that says you can't attempt to hide at will until you you hit that DC 15. Instead players who chose to stealth when there are no potential hostile creatures nearby simply don't roll until it actually matters.
 

Sometimes, asking players to make Wisdom (Perception) checks for their characters tips them off that there’s something they should be searching for, giving them a clue you’d rather they didn’t have. In those circumstances, use characters’ Passive Perception scores instead.
Sure, but I'm talking about a player Hiding, so this is irrelevant as it is the creatures who are opposing it.

But to turn the example around, if a creature is hiding against a PC and moves out to attack, using the PC's passive Perception makes sense so as not to "tip" off the player to the situation until the attack is resolved (assuming the Hide beats the passive of course).

Yet, that goes to another point. A PC has a passive score and is close to an ambushing creature. Most DMs tell the player about something "up ahead" waiting in ambush because the passive score beat the hide total.

True, but for those creatures that have low passive scores, it might be better to take the chance with an active roll, specially if you want to challenge the PC's Hide action
And on their turn, if they use the action to Search, I would.

As a note the DM is by RAW supposed to be in charge of when a PC can attempt to hide, so there's an argument that says you can't attempt to hide at will until you you hit that DC 15. Instead players who chose to stealth when there are no potential hostile creatures nearby simply don't roll until it actually matters.
Well, you aren't hiding unless you make the DC 15 check. So, if you are behind total cover or whatever, and a potential hostile creature approaches and you roll then, does a failed roll mean you don't Hide and the creature knows about you? Or what?
 

Well, you aren't hiding unless you make the DC 15 check. So, if you are behind total cover or whatever, and a potential hostile creature approaches and you roll then, does a failed roll mean you don't Hide and the creature knows about you? Or what?
You aren't hiding unless the DM says you can take the hide action, and they can if they want, decide you can only take that action right before it's going to actually come up.

So as an example, the PCs are travelling somewhere and decide to move at a slow pace and travel stealthily. The DM is fully within RAW to say ok that happens and then only call for a stealth check when the random encounter takes place, those that succeed that DC 15 stealth check are hidden and get surprise, those that fail don't get surprise even if the stealth roll is say 13 and the random encounter creatures only have a PP of 12. They failed their stealth check and so don't gain the benefits of being hidden even though they techinically took the hide action hours befores the encounter.
 

Remove ads

Top