MuhVerisimilitude
Hero
I'm having a difficult time replying to these because of the split quotes.
I suspect we are talking past each other.
My desire is that it should be possible to play a character who does not use any magic whatsoever and that character should be fully playable up to high levels while being properly balanced with casters.
Accurate.
In my opinion it is essential that martials are also competent. My problem is with the way this is currently handled (they're not) and also that a lot of people seem to want martials to suck.Ding ding ding. We have a winner. This is always an argument about narrative control. What it exposes is the belief system that, according to some (not you, BrokenTwin), non-magical characters and the players who are foolish enough to play them do not DESERVE as much narrative control as magical characters.
I suspect we are talking past each other.
My desire is that it should be possible to play a character who does not use any magic whatsoever and that character should be fully playable up to high levels while being properly balanced with casters.
Exactly. This is a highly frustrating problem.According to some in this thread: nothing! Because literally anything that transcends normal human capability even a little bit is magic.
Exactly. There is even a term for this, from the late lamented wizards CharOpt forum (in Armisael's signature so I assume he invented it):
Mountain Cleave Rule: You can have any sort of fun, including broken, silly fun, so long as I get to have that fun too (e. g., if you can warp reality with your spells, I can cleave mountains with my blade).
But what a lot of people seem to be saying is that the Mountain Cleave Rule does not apply. Magic McMagic can warp reality with his spells, but Normal Guy With A Sword? Screw that guy. He can't do anything even remotely "magical" to break reality.
Accurate.