D&D General [rant]The conservatism of D&D fans is exhausting.

My own personal rant on this is the people who endlessly call the current edition poorly designed, not creative, a slog, too easy, somehow not like the version of game they like.

Don't like the current direction? Just say so. Would like something changed? I think you're whistling into the wind but if you have specific? We can at least have conversation. Tell me the game is too easy when I look at all the times I've had to pull back a little bit to not kill off characters because my players prefer lower lethality and I'm going to disagree. What really irks me is when people double down and say it can't be done and refuse to accept that it obviously can.

Anyway, carry on. Just had to get my rant version off my chest.
 

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Sure. I am just advocating a healthy reevaluation of the current set of classes.
I thought 4e was pretty clever with its roles. That allows for a very large variety of possible classes by still making certain that they can fulfill a basic adventuring function: tank, healer/support, single-target damage, or area damage/control. The paladin/warlord/barbarian/psion party is in theory just as viable as the fighter/cleric/rogue/wizard or the battlemind/shaman/warlock/runecaster. That's generally been a problem with additional classes in other editions – they either do the same thing as another class but worse, or better, or with extra steps, or they add a whole lot of pointless complexity to do something useless.
And the ancestries as well. Theres really only three: human, human in fancy dress, and weirdo.
Sam The Eagle Burn GIF
 

Out of curisoity does anyone perfer the art or mechanics of:

Level Up Advanced 5th Edition​

Fateforge​

Iskandar​

Pugmire​

Tales of the Valiant​

Esper Genesis​

Into the Unknown​

All that “art” is terrible
 
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I've played every edition and the meat grinder approach was only ever used by 1 DM. He never ran another game because we all hated it.
Meatgrinder-style sounds a lot like the D&D version of the Four Yorkshiremen sketch.
"I remember back in the day when you were lucky to make it to 2nd level."
"2nd level? Our DM used to kill us in the first dungeon."
"You made it through a dungeon? We used to die on the first dungeon level."
"A whole dungeon level? We used to die in the first room!"
"Well, when I say dungeon level, I mean the stairs into the dungeon."
"You guys got to the dungeon?"
"Ah, kids these days, they don't know how good they have it."
 

Meatgrinder-style sounds a lot like the D&D version of the Four Yorkshiremen sketch.
"I remember back in the day when you were lucky to make it to 2nd level."
"2nd level? Our DM used to kill us in the first dungeon."
"You made it through a dungeon? We used to die on the first dungeon level."
"A whole dungeon level? We used to die in the first room!"
"Well, when I say dungeon level, I mean the stairs into the dungeon."
"You guys got to the dungeon?"
"Ah, kids these days, they don't know how good they have it."
I do wish that folks who are fans of modern D&D wouldn't ridicule and/or poke fun at folks who aren't. Don't see how that helps anyone.
 



I recognize that 5.XE is not for me and my ethics positions aside I am happy for those who enjoy what I do not. I have games I prefer and I play those, even if I'm sad the stories I enjoy are not evolving in a way I see value in.

I have fairly strong opinions about the quality of the new material and the way it handles old material, but I already have the books and PDFs of the material I think is good, and new players can buy PDFs themselves, so it's not gone.

I think the existing customers would be better served if the old material evolved through addition rather than non-required modification, but that's not in the cards, so it's a shrug and a sigh.
 
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