MonsterEnvy
Legend
Conservatism: "commitment to traditional values and ideas with opposition to change or innovation."That's not what conservatism is though. It's about preserving what works and what is true. I get where you're coming from but change for the sake of change isn't a virtue. From the publisher's pov it's always good because you're revising everything so much your fans need to buy everything again, but at the same time you might be losing the essence of what made the game popular in the first place. That's what e.g. OSR is about - restoring the elements and game dynamics that were fun in the older editions. There's a "feel" to D&D that's disappearing or is gone.
What I dislike about D&D's direction is the materialist philosophies that have turned formerly archetypal and mythical themes into bland corporate fantasy that caters to American political trends instead of speaking to the archetypal level in all of us on a human level. Literal reading of myth shows that the new designers are just blind to the resonance it used to have. WOTC themselves acknowledged this sci-fi-cation of fantasy in their own blog and panel discussions years ago.
It might also be that the new d&d audience is less literate in the sense of fantasy and classics, and their reference points lie in computer games. Dunno. I think D&D will far outlive WOTC and Hasbro through its dedicated fans.
I have to wonder what materialist philosophies have altered the game, or how it's blander. Like I am serious the game has changed much less than you think.