payn
Glory to Marik
Another stiff drink it surely don’t,
So I’ll go fix myself a tall one…
Another stiff drink it surely don’t,
those are great, but in practice what i found to be even more useful is great simple online srds. it is just the matter of texting players a link, format will adapt to whatever screen they use and I do not have to worry about doing anything illegal. It has become one of the key criteria what to play next with my table, as there are people that simply do no have the resources to spend any money on this. I find this important to be inclusive and not create an asymmetry of "buy-in" at the table. great examples of well designed and table useable SRDs are:What about stand alone formats like markdown or epub?
Like this?Answer to the OP: optimistic space opera with fun starship combat.
Small Angry Planet RPG?
It probably won't be exactly what you want. But then I wonder how well any of those books sold compared to other books from their respective product lines. If I'm a publisher, how many resources do I devote to producing a book for a very limited audience for what is already a niche product? It's all well and good of us to have a wish list, but what we might wish for and what's economically viable aren't always the same thing. Any given publisher could probably get a better return on investment with something else.I’m not familiar with those books and will check them out, but based on your description, I think I will find them still not structured enough. What you’ve described doesn’t sound different to how many GM guides are currently structured - bits of advice for various, not focused on prep.
I thought WotC made a mistake when they decided to stop publishing individual adventures. Not only are these adventures a great way to teach DMs how to structure a scenario, but they're a relatively inexpensive way to develop new intellectual property the company could potentially use decades later.A really good collection of D&D starter adventures; don’t care by who.
Isnt that adventure league territory now?I thought WotC made a mistake when they decided to stop publishing individual adventures. Not only are these adventures a great way to teach DMs how to structure a scenario, but they're a relatively inexpensive way to develop new intellectual property the company could potentially use decades later.
Kinda.Isnt that adventure league territory now?