Mannahnin
Scion of Murgen (He/Him)
That seems pretty solid. To capture the flavor/simulate the mechanics of the DCC Warrior I think you would want some random element determining whether you succeed in a Deed, though.In DCC the class is called warrior, so that's easy enough.
Likely keep all the basic stuff but drop the three features for mighty deeds. It's simple enough an idea, but not sure how it implement it. Maybe drop the deed die and just automatically gain some kind of rider like disarm, called shot, pin, etc. So on a hit you deal damage and inflict a rider. On a miss, nothing.
To lift some text: This Deed is a dramatic combat maneuver within the scope of the current combat. For example, a warrior may try to disarm an enemy with their next attack, or trip the opponent, or smash them backward to open access to a nearby corridor. The Deed does not increase damage but could have some other combat effect: pushing back an enemy, tripping or entangling, temporarily blinding, and so on.
Maybe instead of the Deed die you bundle it into the attack roll (keeping the simplicity of SD being centered on d20-roll-high), and have a Deed succeed whenever you hit by at least, say, 4 above the required AC? Since SD characters do still advance in attack bonus, this would also allow for an increasing chance of Deeds being successful at higher level, as in DCC.