SableWyvern
Hero
My comments related to my style. I did not reject any other style, or the objectivity of other styles, because I wasn't referring to other styles at all.The former.
It is a claim of objectivity about approach. Something which Micah and others strenuously denied having ever done in the thread.
I didn't say "objectively better" in the generic sense. I said that you are claiming your style contains objectivity and thus the other styles--explicitly rejected for their (alleged) subjectivity--do not have that.
That specific thing is what I'm calling out. This claim that your approach is objective or contains objectivity, while the approach @pemerton or others are speaking of doesn't.
I'm asserting neither thing has any more nor less objectivity than the other, because there isn't a thing to be objective about. Consistency, sure! But there's nothing inconsistent about the things pemerton has described. The other things, like being pre-written or being extrapolated by employing "real-world logic" etc., likewise do not add nor create any objectivity that wasn't already there.
However, I will happily state that there absolutely are styles that do not aim to have GMs determining outcomes purely based on an attempt to objectively assess the known facts of the world. Some styles might aim instead for picking the most fun or genre-appropriate outcome, or have the Friend Computer intentionally obstruct the PCs for ridiculous reasons, or escalate situations based on mandatory die rolls, or have the players decide the outcomes for whatever reason they want as long as they spend points, or whatever. There are a host of possible methods. (Some of those might fall more or less within the realm of objective as well, depending on your context. I'm not interest in quibbling because, as stated, there is no value judgement inherent and it really doesn't matter if you want to define "objectively" a little more or little less broadly -- what matters is (generic) you apply some common sense and context to the use in each case.)
To be clear, saying a GMing style is or is not based on an attempt at assessing the world and consequences objectively doesn't that I'm making value judgements about those styles; it just means that some of them aren't based on the GM doing their best to make objective judgements based on the established facts of the world. If you are reading value judgements into my comments (beyond matters of personal preference), you are misunderstanding me and, I'm beginning to suspect, perhaps misreading intentionally.
If anyone claims that their style involves also striving for objectivity, and provides the context within that objectivity exists, I will take them at their word for it. For yourself, it sounds like you don't believe objectivity is possible and thus don't feel your own style is one where you strive for objectivity in this way, and that's perfectly OK too; what I don't understand is why you care that some people approach their games differently.
If it makes you feel better to believe that objectivity is not the best word to use for what we're talking about, that's OK too. However, those of us using it seem to understand what we mean by it and are likely to keep using that way because the vast majority of the time people understand what we mean and it's a useful term. It seems that you also understand what we mean by it, but would rather focus on your personal definition of the word in order to claim we're all making critical semantic errors.
As I've mentioned a few times previously, I'm really not interested in that kind of semantic quibbling, so that's pretty much everything I have to say about the word "objective".
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