EzekielRaiden
Follower of the Way
Not really, when that "school of thought" actively attacks any and all possibilities of developing game design, using game design to solve real problems, or doing anything whatever to develop the game further. It instead says "rules don't matter, do whatever you like, stop trying to make rules, rules suck and will always and only make things worse, never ever ever ever ever add rules no matter what".That is an Old School view, and I respect it, but other schools of thought exist and are just as valid. It's all a wondrous tapestry of opinions and methods, right?
Again, I've seen this over and over, on this forum and elsewhere. OSR people are constantly dragging literally every single discussion of rules design into "well you don't NEED rules for anything, so rules are stupid and pointless, never add new ones for any reason, doesn't matter what good they might do." You have to defend the very idea that a rule could ever, under any circumstances, be more productive than not having a rule for something.
If the OSR had their way, nobody would ever be allowed to play anything but FKR.