Pineapple Express: Someone Is Wrong on the Internet?

I've never been in this situation before, but my Pumpkin Spice RPG contest currently has more prizes than participants. I'm sure more contestants will join the contest soon (nervous laugh), but it's close enough to the deadline that I need to start thinking about contingencies. I guess the top winner gets two prizes?

Anyway. I'm gonna go get a PSL and get back to work. Post your entry--you're practically guaranteed a prize at the moment.

Episode 5 Halloween GIF by The Office

Might I suggest:
1st place 1st and 5th choice of prizes;
2nd place gets 2nd and 4th choice of prizes.

Or something like that.
 

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Exactly. It's not the grin-and-bear-it people that are the problem. If any gaming is better than no gaming for someone, then they'll not endlessly complain about how the game sucks at the table or in text, etc. If, however, they're the type to endlessly complain about how the game sucks while they're at the table...then they are the problem.

I'm talking about those people.

I think you have a distinction that isn't held up in the wild. People who really want to game will put up with a lot of annoyance for quite some time before they toss in the towl, and this is made even more true if they're playing with people they consider friends.

That doesn't mean they aren't problematic, but what it means is they aren't insincere, and don't want a better experience; its just the combination of their desires and situation makes it difficult to get there and it frustrates them.
 

None of which justifies spending all their time trying to ruin the game they're actually playing.

This assumes that's what they think they're doing.

That behavior doesn't fly when those involved are toddlers. It certainly doesn't fly when the people involved are old enough to have grandchildren.

If you have more than one person like that in a group, you've got more than one tough conversation telling people to knock it off or not come back.

The problem there can be that you've got enough of them that what you're actually deciding is to pull the plug on gaming yourself. As I said that isn't a trivial decide for a lot of people. It took me literally years to decide to do so with my alternate gaming group a while back.
 

The problem there can be that you've got enough of them that what you're actually deciding is to pull the plug on gaming yourself. As I said that isn't a trivial decide for a lot of people. It took me literally years to decide to do so with my alternate gaming group a while back.
At that point, we're back to the very old joke, which might even be from a Three Stooges or Marx Brothers movie:

"Doctor, it hurts when I do this."

"
Well, stop doing that."

I get it, it sucks to want to game in your preferred method and not to be able to do it. But refusing to do it online instead or insisting on doing something that's making you miserable, in the end, is a choice.

I am a forever DM and just decided this week to plonk down $25 to play Mothership for three weeks at a local game store. No idea what the scenario is, if the gamemaster is any good, if my fellow players won't be creeps. It's not my preference -- I prefer the warm cocoon of playing with friends I've known since the late 1990s -- but if I want to play, rather than only GM, I'm going to have to be a little uncomfortable for at least the first session and see how it works out.
 

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