D&D General Why Enworld should liberate D&D from Hasbro

Exactly, that's all I was saying. Speculation is not proof.

Well I mean you are the one who asked the question which can only possibly be answered with speculation since obviously evidence cannot exist for what would happen in a hypothetical situation that has not occurred. So I don't know what you think you're accomplishing by pointing out that answers to your request for speculation are just speculation. Yes. Of course they are.
 

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Mostly, I think it's just people seeing what they want to see.

Fans of dark fantasy see the hag and hyperfixate on it, then they start seeing it everywhere: the myconids, the Shadow-Cursed Lands, the old hospital, etc.

Fans of heroic fantasy defeat the [REDACTED] and hyperfixate on that, then they start seeing heroic fantasy everywhere: defeating the slavers, saving the owlbear cub, rescuing the refugees, etc.

Fans of comedy RPGs see the ogre sex scene and hyperfixate on that, and then they start seeing it everywhere: the foul-mouthed pixie, the genie that turns you into cheese, and so on.

But BG3 is generic fantasy, and it's done so well that you can look at it from several angles and not only see what you want to see, but also defend your point of view. That's really hard to pull off.
So BG3 is the ideal D&D experience since it can cater to many different/opposing desires at once?
 




I don't advice WotC to publish mature content for D&D, althought you can add it to your own tabletop game. Let's remember even characters from innocent cartoon shows for children, for example my little pony, can appear in rule34 web. Let's imagine a romance scene in BG3 with a female gnome whose face was too child-like. Wouldn't be it creepy?

Even Ravenloft and Dark Sun in 2nd for current standars would be PG13.

BG3 has been a complete success but we are going to await a lot of years until a title like this. Maybe other videogame studio could try to create a title following the same style but it will need time.

Isekai is now a very popular genre but today most popular titles are more focused into comedy fantasy than dark fantasy, and they are horrible worldbuilding for D&D standars because after defeating the demon lord those realms become too peaceful for possible sequels and spin-off, and D&D worlds are designed to show a great variety of antagonist factions.

And isekai may be a sword of double edge because the main character have a different power scale. D&D is more from zero to hero and anime is practically superheroes with chi techniques. It is like two different recipes with the same ingredients.
 

I don't advice WotC to publish mature content for D&D, althought you can add it to your own tabletop game. Let's remember even characters from innocent cartoon shows for children, for example my little pony, can appear in rule34 web. Let's imagine a romance scene in BG3 with a female gnome whose face was too child-like. Wouldn't be it creepy?

Even Ravenloft and Dark Sun in 2nd for current standars would be PG13.

BG3 has been a complete success but we are going to await a lot of years until a title like this. Maybe other videogame studio could try to create a title following the same style but it will need time.

Isekai is now a very popular genre but today most popular titles are more focused into comedy fantasy than dark fantasy, and they are horrible worldbuilding for D&D standars because after defeating the demon lord those realms become too peaceful for possible sequels and spin-off, and D&D worlds are designed to show a great variety of antagonist factions.

And isekai may be a sword of double edge because the main character have a different power scale. D&D is more from zero to hero and anime is practically superheroes with chi techniques. It is like two different recipes with the same ingredients.

Im not saying they need to reproduce BG3 adult content.

Theres a big gap between that and their overly sanitized product that most here will admit is a bit lacking.

If you do a tier list how many WotC adventure boks are S tier? 2 maybe 3?

ENworlds practically buried the last few years of releases. I've been cherry picking my purchases based on overall "vibes".

Some I've skipped but I've looked at in shops or my players bought them.

I suspect I've bought more than most here as well. So im not just quoting internet vibes.

Tbf they've probably raised the floor but lowered the ceiling.
 

Available evidence also suggest the post Tashas books did not sell as well as pre Tashas books at least individually.
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Books can go look it up if you feel the need.

Newer books were selling around half the older books in peak first 6 week sales. Not lifetime sales as you expect older material to have more sales.
Is your view is that partial sales data for physical book sales three years after the launch of D&D Beyond constitutes evidence that books released after 2020 sold fewer copies overall than those released before 2020?
 

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