What Does "Simulation" Mean To You? [+]

Perfectly possible yes, playing in a simulationist way doesn't require a simulationist game. Playing with a toy car doesn't mean you have to race, games/systems put pressure so that the games are a certauin way but that pressure can be ignored or overpowered depending on the players.
This thread is about how (general) you defines sim gaming, so I won't argue with anyone's preferences or perspective. But man, some definitions blow my mind.
 

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This thread is about how (general) you defines sim gaming, so I won't argue with anyone's preferences or perspective. But man, some definitions blow my mind.
Do note that I consider it on a spectrum, and my view on 'System Matters' is that it's a big pressure but not the sole thing that matters. A practically rules-less game whose only mechanic is 'if you're unsure if they succeed or not, flip a coin. Heads they succeed, tails they fail' is perfectly able to play Sim if there's a lot of trust going around the table.

It's more important that the players on the table want to play Sim(or have wants that don't conflict with the Simulation) than a system that does Sim,
 

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