I believe I've said that's sometimes necessary. I just think "No one actually wants to compromise" is not an accurate description when what's actually going on is your acceptable compromises just are in different areas.
As I've said, the proper response to "I want to play a humanoid turtle" is not "Here's all these other things that are not a humanoid turtle" and expecting people to think it is--off. That doesn't mean you're required to give on that point, but when determining a compromise, you have to look at the core wants are and see if there's any potential compromise possible. Trying "compromises" that don't look at those core wants is a waste of everyone's time.
Repeating an invalid definition of compromise to mean that the player gets whatever they want doesn't change anything. Sometimes compromise isn't possible.
I did look at the core details, the answer was that no matter what I did the only acceptable answer was to allow a tortle.


