I know this is an old post but... I wanted to reply. I have to agree with your DM. In 5E the DMG states that the ring does basically only TWO things. (1) Difficult terrain doesn't cost extra movement and (2) MAGIC cannot reduce your speed or cause you to be paralyzed or restrained. MAGIC...
Game Master made by Lion's Den is totally awesome!
I use it to run 3 separate D&D campaigns and it totally keeps up with all the PC's, NPC's, combat initiative, hit points, full monster stats with pictures and everything. It is available on IOS for iPhone and iPad. I wouldn't consider...
Take a close look at anti magic fields. It will not "kill" anything but only suppress it while the field exists in its place. As soon as you run past they will re-animate and continue with their mission...
Very helpful responses.
What effect would it have on other spells such as Disguise Self? I assume that Detect Magic would normally show that magic is at work. Would the permanent effect from Nystul cast a year ago still prevent magic from being detected from the Disguise Self spell just...
My view of how this spell works was always to either mask an existing magical aura or create the illusion of a magical aura that really does not exist. But in reading the spell description in 5e, it makes it sound like you could cast the spell over a living target a number of times and that...
There are many ways of handling this as noted above. From what I see in the books I think the way I would handle this is to set the DC based on how hard you think the swim will be. I think it is important to determine how far the swimmer is trying to go also. A very short swim lasting less...
I have no experience with this feat but in reading it I would operate like this:
Feat states that "If you take the attack action on your turn, you can" (THEN) "use a bonus action to try to shove a creature..." I would rule that you would have to take the attack action which then gives you the...
I didn't read all the responses but I wanted to share this. I think that each group gets enjoyment from a variety of things. Some like the more theater of mind and story telling while others like the grit and grind of the grid with special tactics to gain advantages. What your group desires...
In looking at the OP it is indeed a simple question. "Ritual casting overpowered?" But I see that you elaborated in the OP so that readers would fully understand your reason for the question. My response was in the same format. I responded to the original question from the OP, "I see no...
I see no problem (or no greater problem than anything else) with rituals. Sure, the feat used to get this offers increased power. What about the feat allowing the fighter to add +10 damage PER HIT!? Oh, and he swings 2/rd for +20 damage. The healer that can use 1 action to heal d6+4+lv hp for...
Personally I see NO problem at all with sorcerers as written. My game has a draconic bloodline sorcerer and we have a lot of fun with it. I think they offer a very nice alternative to the wizard and have many specials (metamagic and sorcerer points) to make them very special. Having said...
I am not clear how many rounds of combat this all required but I think it is fine for the misty step (bonus action) to teleport to the empty space over the dragon and then (again as per P. 271 DMG) to make an Athletics or Acrobatic check to grab hold but this is their action for the round...
My statement remains completely true and correct. I did not state that the reaction happens *before* the triggering event. I stated that the reaction *interrupts* another creatures turn or action. So if the trigger is set to "shoot the first goblin that I see" then the reaction will happen...
I can see how this issue can cause some problems and confusion. It is hard for a DM who plans to have the perfect ambush only to have the party win initiative and kill the goblins before they even get to shoot. But, I think the rules are pretty clear about ready and reactions. The ready...