Verys Arkon
First Post
frankthedm said:Uhm, Now where are you getting the info for which squares were unaffected? Some of the squares for the Burst, shown as unaffected have COVER from the burst, but having cover does not exclude a square from a burst from what i understood.
Going by the DDM text...
I'm using the DDM 2.0 as well - the section that is important is just above the portion you screen-cap'ed.
"Burst attacks use a square as the effect's origin. These follow the same rules as for * (melee) attacks. If any line of effect between the origin square ad the target is blocked, the target has cover."
"Cover and * (melee) attacks: When making a melee attack, choose a square of the attacker's space. If all lines are clear between the four corners of that square and the corners of a specific square in the target's space, the target does not have cover."
Since you cannot draw a line from every corner of the origin square (red) to the target square(s) without encountering the wall, it is excluded from the burst's area of effect, as I understand it.