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D&D 5E [5E][Recruitment]Lost Mine of Phandelver [FULL]

Egon

First Post
Queenie, you just answered my question about whether or not to use this feature. And I will. Maybe not for IC/OOC thread, but definitely to keep information like setting details or maps in one handy location.

Thanks for sharing! Now, where is that character you were going to work on, hmmm?

:D
 

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Queenie

Queen of Everything
She is done! But I figured there were a couple of people ahead of me for spots. I can post her if you'd like but I don't want to steal anyone's fun :)
 

Egon

First Post
This is, essentially, first-come-first-served. I haven't promised spots to anybody at this point, so if you get her posted up first you're in! We've got the other 4; just waiting on one more to get started. That, and for me to get the Community up and running so I can post up other stuff!
 

Kobold Stew

Last Guy in the Airlock
Supporter
rhinoshido_by_unsmoking_cigarette-d6e01rb.png

Endurance Wendover

[sblock="level 1"]LN Minotaur Tempest Cleric
Level 1

Abilities:
STR 16 (+3) [9+race]
DEX 10 (0) [2]
CON 12 (+1) [4]
INT 8 (-1) [0]
WIS 16 (+3) [9+race]
CHA 11 (0) [3]

Size M
Speed 30
AC 18 (16 + 2 shield)
Init +0
Hit Points: 9 (1d8)

Proficiency bonus: +2
Proficiencies: all armor, shield, all weapons
Saves: WIS, CHA
Skills: Persuasion, Insight, Athletics, Survival
Tools: navigator's tools, vehicle (land and water), calligrapher's tools
Languages: Common

Attacks:
Horns, 1d20+5 to hit, 1d10+3 piercing
Warhammer, 1d20+5 to hit, 1d8+3 bludgeoning (1d10+3 versatile)

Background (trait): Folk Hero (rustic hospitality) [Athletics sub'd for Animal handling]
* defining event: shipwrecked and survived at sea for seven weeks less a day

Race abilities:
* horns (proficient, and advantage on attempts to shove)
* goring rush (can make bonus action attack with horns after Dash)
* hammering horns (with Attack action, bonus action to shove (with advantage); can't knock prone)
* labyrinthine recall (recall any path travelled)

Class abilities:
* Spells (2 x level 1 slots; 4 spells, DC 13)
-- cantrips: light, thaumaturgy
-- level 1: cure wounds, command, create and destroy water, healing word, +fog cloud, +thunder wave
* Domain: Tempest
-- wrath of the storm: when a creature within 5' hits, 3/long rest, 2d8 thunder or lightning damage (Dex save for half)

Skills
+0 (dex) Acrobatics
+3 (wis) Animal Handling
-1 (int) Arcana
+5 (str) Athletics
+0 (cha) Deception
+0 (int) History
+5 (wis) Insight
+2 (cha) Intimidation
-1 (int) Investigation
+3 (wis) Medicine
+0 (int) Nature
+3 (wis) Perception
+0 (cha) Performance
+2 (cha) Persuasion
-1 (int) Religion
+0 (dex) Sleight of Hand
+0 (dex) Stealth (disadvantage in armour)
+5 (wis) Survival

Characteristics:
Personality: high on a power granted him by a force he doesn't understand
Ideal: perseverance - you only know you are surviving when it's a struggle to live
Bond: unusually sympathetic to anyone who express admiration for the beauty of penmanship
Flaw: I could lose these abilities at any time, and then where would I be?

Equipment:

* warhammer
* chain mail
* light crossbow and 20 bolts
* shield
* holy symbol, on shield
* explorer's pack
* calligrapher's tools
* shovel
* iron pot
* common clothes
* belt pouch with 10gp[/sblock]

[edit: just seen there has been conversation over the past 2 hours as I've made this character; perfectly fine if he's not accepted - making characters is fun, and I'm sure he'll find a place somewhere else]
 
Last edited:


Does the community actually remove the threads from the listing in Talk and Play? If that's the case, maybe not a great idea, although I would prefer to have the RG in a Community rather than burying it in the Character Design forum.
Yo. I'm not in this game, but have been watching/skulking. I bookmark the RG threads I'm involved with on my web browser. That way, it's point and click access, without the need to scroll through endless threads in the whatever-they're-calling-it-this-year character optimization sub-forum.

Though, the Community feature Queenie mentioned works, too. She's right, Quickleaf's got a killer one for Spell and Crossbones.
 

Queenie

Queen of Everything
This is, essentially, first-come-first-served. I haven't promised spots to anybody at this point, so if you get her posted up first you're in! We've got the other 4; just waiting on one more to get started. That, and for me to get the Community up and running so I can post up other stuff!

Not that I can't change her background, but she's kind of a pair with another character. After looking her over I recall - both rogues that skills mesh into one awesome roguish delight. It's okay, you've got 5 now. But like I mentioned, if you ever end up with a spot or two and you're not too far along, let me know! :D
 

Egon

First Post
And we have 5:

Anastriana Amodel, Wood Elf Ranger (Forged Fury)
Gnash Fangeldorn, Forest Gnome Paladin (Schmoe)
Keira, Human Monk (hafrogman)
Rebecca de Morshant, Half-Elf Wizard (Skarsgard)
Endurance Wendover, Minotaur Cleric (Kobold Stew)

Recruitment, at this time, is therefore closed. I'll be opening an OOC thread for you guys to start chattering away, so look for that in the next hour or so. I'll also be creating a Community where we can store things like the maps and setting information; I hope to have that done in the next day or so (depending upon work schedule and all). Finally, I'll have an IC thread up sometime today or tomorrow so we can get this ball rolling!
 

JustinCase

the magical equivalent to the number zero
I realized that it would take me too much time to make a good character befitting this setting (busy with my new job), so I happily step back and let you guys have fun! :D
 

Egon

First Post
So, while I'm getting everything together, I've a question. How does one close the recruitment thread? I don't want to have an open recruitment AND an open OOC thread at the same time...
 

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