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D&D 5E ForgedAnvil D&D 5E Character Generator

RealityStorm

Villager
Some ideas... Rename Level 9 on the spell casting sheet to Ring of Spell Storing, type the name of the spell that is stored. Noting it can be from any spell caster, and uses the DC, spellcasting ability and spell attack bonus of the original caster - use the filter on CSIII to show spells only. Alternatively use the additional Active Features section in the Start sheet to list the spells stored.

Fantastic. I love the first idea, and putting the spells into the Renamed Level 9. That worked perfectly, thank you.
 

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Dannyboy7702

First Post
Forged,

Not sure if this has been addressed but.....

I am creating a Halfling Totem Barbarian. The Totem Barbarian has a "Spirit Seeker" ability to cast the "Beast Sense" and Speak with Animals" spells as Rituals. When creating the character I noticed that in the "Active Features" section on CSI it states that the character has "Commune with Animals" instead of "Speak with Animals". The "Character Details" box on the Start tab does not have this error. See attached pics.
Totem Barbarian Error 2.jpgTotem Barbarian Error 1.jpg
 
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ForgedAnvil

Explorer
Forged,

Not sure if this has been addressed but.....

I am creating a Halfling Totem Barbarian. The Totem Barbarian has a "Spirit Seeker" ability to cast the "Beast Sense" and Speak with Animals" spells as Rituals. When creating the character I noticed that in the "Active Features" section on CSI it states that the character has "Commune with Animals" instead of "Speak with Animals". The "Character Details" box on the Start tab does not have this error. See attached pics.

Thanks, this one was noted earlier and fixed in 2.23 ;)
 

ForgedAnvil

Explorer
I am using the character generator 2.22 and I am making a custom Warlock otherworldly patron (Hexblade, from Unearthed Arcana) when I got to the Patron/Expanded spell list I used the drop down box to select "Expanded spells" and it changed on the Custom page, but when I went back to the "start" page under character details the spells still listed as "Patron Spell" and then in the Spellcasting page when I select one of those spells it gives an red error at the bottom of the spell list " 1 too many spells selected" and a little "x" next to the spell, any ideas or suggegestions?

I've tested this with v2.23 that I am working on and can't replicate this issue. Once Expanded Spells has been checked those spells appear in the spell list on the Spellcasting sheet - I don't see any mention of Patron spell on the Start sheet and no red text on the Spellcasting sheet.
 




No that did not help, when I took out the level gained (the 1 - 5 in the blue cell) on the custom tab, then on the start tab, the character detail part did not show anything ( no Patron or Expanded Spell list ) and there was still the spellcasting page showing the error. I guess it is more of an annoyance than anything
 

Craig Huber

First Post
So, it came up the other day. Could there be a way to turn off the trample and the overrun reactions as the are in the DMG and not AL leagel (at least ttbomk). Maybe a switch up with the option to use variant human?


Sent from my iPhone using EN World

Seconding this.

I am in the process of setting up a game for some brand new players, and I'm going to suggest that they use your amazing character sheet. However, I am not going to use any of the optional actions. It would be really great if it was possible to turn off Tumble, Overrun, and Mark from the action/bonus action/attack list in Character Sheet I, to be less confusing and less cluttered.

Thanks!
 
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basilforth

Explorer
Question about Damage Reduction.

I see where you can toggle 'Additional Damage Reduction' on the Start Sheet. But where do you indicate what amount of DR ?
 

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