D&D 5E EB's ToEE and RttToEE Campaign - IC

EarlyBird

Explorer
OOC: Where the rumble is there is a small opening, blocked by a board, that you can use to get outside.


As you inspect the escape route Templeton get a whiff of stale air. Familiar with the air underground he moves along the wall and finds a partially opened secret door behind a hanging tapestry.

[sblock=Map]
open entrance.jpg[/sblock]
 

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Neurotic

I plan on living forever. Or die trying.
"Good work, Templeton! We should check the rest of the fort before going. Who knows what else lurks here. I can make a quick tour while you check what this wretch knows."
Zanword starts going counter-clockwise and checking all the arrow-slits before going out again.

OOC: Unless someone stops him.
 


KahlessNestor

Adventurer
Moathouse
26 Goodmonth
2:34 PM
Round 0

“Bah!” Emmyr snorted at the bandit’s show of cowardice. “A likely story, tha’ is,” he said in disbelief about the man’s willingness to go straight. He took the man’s weapon and tossed it out into the swamp. “Ye question ‘im,” he said to Hexiros. “Ye wanted ‘im alive.” He was only slightly winded and bruised, but not too injured from the fight.

Emmry went out to the room where they had fought the bandits again and started looting the bodies, especially the captain. Might as well make something off of this trip. He went so far as to strip them down naked and shake out their pockets, cutting seams to look for loose coin or small gems. As a criminal, he knew how to hide his loot.

Investigation: 1D20-1 = [19]-1 = 18

[sblock=Emmyr’s Rolls & Actions]
Move:
Action:
Bonus Action:
Object Interaction:
Action Surge:
Conditions: Aid (8h; +5 max hp)
Inspiration:
[/sblock]

[sblock=Mini Stats]
Initiative: +1
Perception: 10
Speed: 25
AC: 16
HP: 28/28 (28/33) HD: 3/3d10+3
Second Wind (1/R): 1d10+3 hp
Action Surge (1/R)*
[/sblock]

[sblock=Party Loot]
29 gp
79 sp
81 cp
Blue quartz, 10 gp
Music box: 20 gp (100 gp if repaired)(Templeton)
Cracked helm (1 gp scrap)
Blue spinnel gemstone, 400 gp (Emmyr)
[/sblock]

[sblock=Party]
Lady Rebekah - half elf bard charlatan noble
Gwylla - half elf wizard
Hexeiros - dragonborn fighter
Rana - feylock
Zanword - human fighter pirate
Aridhe - human moon druid
Templeton - human rogue ratcatcher
[/sblock]
 





EarlyBird

Explorer
After finding the secret staircase, Templeton pulls up one of the bandits own bedrolls and takes a seat. He places the slightly seared frog legs on the floor and looks to savaging his burnt cloak. He sighs as he notices it is a total loss. Bekah smiles and starts thinking that if Templeton wouldn't wash his clothes maybe their is a way to get him to replace them. When Templeton gives her a worried frown as to why she is smiling at him the bard breaks into a bawdy tavern song she thinks he would like. (Song of Rest + [roll0] hp)

Emmyr had thoroughly checked the pockets and seams of the bandit captain producing a bit of treasure he quickly added to the sack full of coins from the prison tower near the drawbridge. As he started on his second bandit the rats scuttling around the corners of the room take a nip at the warrior. He backhands one and has to slice another in half before he can get back to his searching. The rats start to eye and hiss at the dwarf. Emmyr notices the gauntness of the rodents and gets an ideal. He uses a handaxe to chop of the arm of one of the bandits and tosses it towards the swarming rats. "Making new friends, I see." Rana's crackling voices says with high sarcasm from the double doorway. She leads her giant frog into the room and around the mess of bodies. "Make sure you clean up after your pets." she adds passing by the dwarf and heading to the dark stone room where the others have gathered.

She finds Gwylla lost in a book and gwaffs at the sight. The young wizardress' head was so far in the clouds, you would think there would be no room for anything more in her head. Hexiros was guarding a middle-aged bandit that looked like a rabbit cornered by a wolf. A large blue wolf with an axe-bladed weapon that could be putting images of the headsman's block into the captured bandit.

Zanword and Aridha left the others behind and started to explore the southern wing of the moathouse. The two had been through months of waiting and training until Rana said it was finally time to leave and find the group from her vision. And now they were finally here and the bandits had been dealt with, now what was it they were going to do. Aridha couldn't help but wonder at something the druid Jaroo said at their first meeting. He asked if Zanword was her warden, and then Zanword stepped into all that light and the female voice named him "Rochon o'Coe" Warden of Hope. Did Jaroo know something? He had called her something too, some title he gave her when they met, but she could remember it off hand. Wait what was that...

... a huge black bodied snake strikes out from the rubble at the end of the room, headed straight for Zanword. Aridha quickly draws her cutlass and all in one motion slashes at the face of the snake. The snake tries to dodge the swing and in doing so misses his intended target. Aridha only nips a long thin gash across the body of the twelve foot long beast. Zanword follows up and strikes home cutting a bit deeper and the snake start to sway and strike out in all directions violently. As it's sharp fangs near Aridha Zanword tries to bring his shield around to protect her, but he is to late and it bites deeply into her shin. With a scream of pain the young druid backs away pulling the latched on creature with her, trying feebly to kick it off. Zanword raises his shield once more, but this time brings it down hard on the base of the neck of the snake severing its head from its body.

Everyone heard the scream and then all is silent. (fight took only 12 seconds)

[sblock=Snake fight]
snake round 1 vs Zanword
miss rolled a 8
snake round 2 vs Aridha
hit rolled 23
Forgot disadavnatge from Zanword
still hits rolled 18
Note: only if there is a round 2
DMG: [roll1]
Con save: 13+4=17 saved take half of [roll2]

Aridha
spotted snake 18
Hit 18 [roll3]
miss 10

Zanword
failed perception 8
hit 18 [roll4]
hit 15 [roll5][/sblock]
 
Last edited:

KahlessNestor

Adventurer
Moathouse
26 Goodmonth
3:35 PM
Round 0

Emmyr finished looting the bodies and left the bandits to the starving rats. “Make sure ye leave us alone,” he told the rats. “Remember th’and tha’ fed yeh.”

Rejoining the others, the dwarf flopped back near Lady Rebekah. It was rather...disturbing to hear such a bawdy tavern song come from a noble lady’s mouth, and he frowned. It was like she was a completely different person.

Emmyr must have dozed off, but the distant scream from Aridha jerked him awake. His axes were out of his belt even before he was fully on his feet. There was silence.

“Where?” Emmyr demanded. He saw the previously hidden door and stalked over to it. “Lass?” he called. “Ye alroight?”

[sblock=Emmyr’s Rolls & Actions]
Move:
Action:
Bonus Action:
Object Interaction:
Action Surge:
Conditions: Aid (8h; +5 max hp)
Inspiration:
[/sblock]

[sblock=Mini Stats]
Initiative: +1
Perception: 10
Speed: 25
AC: 16
HP: 28/28 (33/33) HD: 3/3d10+3
Second Wind (1/R): 1d10+3 hp
Action Surge (1/R)
[/sblock]

[sblock=Party Loot]
29 gp
79 sp
81 cp
Blue quartz, 10 gp
Music box: 20 gp (100 gp if repaired)(Templeton)
Cracked helm (1 gp scrap)
Blue spinnel gemstone, 400 gp (Emmyr)
[/sblock]

[sblock=Party]
Lady Rebekah - half elf bard charlatan noble
Gwylla - half elf wizard
Hexeiros - dragonborn fighter
Rana - feylock
Zanword - human fighter pirate
Aridhe - human moon druid
Templeton - human rogue ratcatcher
[/sblock]
 

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