(IC) Against the Giants PBP Group 1

~Between a rock and a hard place. Starting to remind me of the Calphor job. Only the difference is the mooks are bigger.~

~Alright big guy, I got your back. Valda and Bible, let's try to form a front near the doors, I'll continue to watch the north door.~


OOC: Jack moves up to AB38 and shifts his readied action to shoot anything that comes from the north (either from the curtained room or doors).
_: 1D20+10 = [19]+10 = 29
1D8+6 = [3]+6 = 9
 

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Tenibor and Jack took up positions on either side of the kitchen-courtyard doors. Jack covered the north with his crossbow while urging the others to create a front line.

From inside the outbuilding came a booming (and yet raspy) voice that called, ::Quit yer banging! I'm on da way. What daffug is oop oud dere?::

The orc and orog, who had been banging on the door stopped and stepped back. The dire wolves, who had been happily waiting for their turn to eat a sausage, tensed and their ears flattened.
 

Quinn follows the others standing behind the forming front line. He waits keeping an eye on the door past the insects. They will need to contain this soon or be forced to fight the rest of the fort.

OOC: Will move up to Z38.
 

OOC: Okay, I'm going to start us fresh with a new encounter. Here is where everyone is, the wolves aren't hostile ATM, but there are very hostile giants coming down from the north. They think they're being sneaky.


GM: Encounter: Hill Giant Steading Courtyard
G1Courtyard1.jpg

(General Features) Difficult Terrain: Tables, Barrels, Insect Swarm; Visibility: Dim (Night); Cover: Walls
Name * AC * HP * Hit Dice * PasPrc * Spells (Etc) * (Notes)
(PCs)
Bible AC19* HP 58/85 THP 8/8 HD 9/9 PP16 AS 1/1 2W 1/1 Ind 1/1
Eoghan AC15 HP 75/75 THP 8/8 HD 9/9 PP19 SSdc17 3/4 3/3 3/3 2/3 1/1 BI 2/5
Jack AC17 HP 66/66 THP 8/8 HD 9/9 PP20 LK 2/3
Quinn AC17* HP 60/62 THP 8/8 HD 9/9 PP19 SSdc18 4/4 2/3 3/3 3/3 0/1 WS 1/2 GB 1/4 CO 4/4 ET 1/1 DS 1/1 H 1/1 MS 1/1 Ba 1/1
Tenibor AC13(16) HP 49/56 THP 8/8 HD 9/9 PP16* SSdc16 2/4 1/3 3/3 3/3 1/1 WoMM 4/7 LK 2/3
Valda AC19* HP 75/83 THP 8/8 HD 9/9 PP15 AS 1/1 2W 1/1 RNdc15 3/3 GM 4/4 RS 4/4 Ind 1/1
(NPCs)
Name * AC * HP * PP * (Notes)
(BGs)
Hill Giants AC13 HP105ea PP12
-HG1 105/105; HG2 105/105;
Hill Giant Schlubs AC11 HP59ea PP8
-HGS2 59/59; HGS3 59/59
Orogs AC13 HP42ea PP10*
-Orog2 32/42; Orog3 21/42;
Orcs AC11 HP15ea PP10*
-O1 15/15; O2 15/15; O3 15/15;
-O4 15/15; O6 15/15 (outside);
Dire Wolves AC14 HP37ea PP13(18)*
-DW1 37/37; DW2 37/37; DW3 37/37
Young Dire Wolf AC13 HP 22/22 PP12(17)*
GM: Begin Round One
 


Valda tries to cautiously move out the door, trying to put herself between the giants who thought they were sneaking and Eoghan, who seemed to be handling the dire wolves, although she keeps an eye on them. She doesn't quite trust the large predators, and adopts a defensive stance against the oncoming giants and if needed, the wolves.

OOC: Going to move out to position between Eoghan and the giants, taking a dodge action if possible.
 

Hearing the banging sound coming from the door to the north and that more trouble is coming through the courtyard to the east, Bible scans the room around her.

"I know she ain't in there. Truth is she ain't here. Now, where ain't she? Where ain't me sweet Corbit?"

Bible continues forward into the doorway to meet the coming threat head-on and prepares to strike the first enemy that moves into range of her sword.

OOC: Bible moves to AD36 and takes the Ready action to attack the first giant or wolf that comes within 5 feet.
 

Eoghan's voice again took on the odd timber as he continued to talk to the wolves and hastily threw sausages in each of their directions.

::Them the mean ones? They yell, maybe they kick? We make them stop, we the nice ones.::

He grabbed for his bandore but stopped to his greasy fingers on his coat before putting them on the wood instrument. With a flourish he pulled sounds out of the air. Barks, knocking, all of it came, concentrated at a point near the sneaking giants. Then the air lit, each sound becoming a color, a shape, a feathery trail in a synesthesia riot around the giants. And just as quickly, it was gone.

~<If the giants froze, don't attack them until we finish the others.>~

OOC: Hoping my item interaction & bonus action is enough to feed the sausage. If not I'll take that out.

Eoghan is casting Hypnotic Pattern on the three giants. It's a 30' cube, AE19 to AJ24 catches all three. They need to make a DC 17 Wisdom save at Disadvantage or become incapacitated and speed 0. Spell ends on a creature if someone uses an action to shake them out of their stupor or they take damage.
 

Eoghan threw his sausages to the wolves. He threw them a little ways out, to get the wolves further away from the kitchen doors, which gave room for Valda to step out. Though not as large as the bigger Hill Giants, Valda had grown very tall. She made for good cover for the others and she prepared to defend herself and her allies.

Eoghan created a pattern of swirling lights that caused the three giants to stare about themselves, tracking the pattern with their eyes and hands. To Eoghan's surprise and dismay, one of them closed her eyes tightly and snapped out of it, and she turned to her neighbour and shook her shoulder. Leaving the third behind (who stood, swatting at the now-invisible pattern as if he were catching flies) they moved to the attack.

One moved to the side and tossed a stone at Valda (who blocked it) while the other hefted a club and moved to engage her in closer combat.

OOC: Shockingly, HG1 made her save and woke up HGS2, who threw a rock at Valda (missing). They left HG2 behind, though, the dummies.
 


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