D&D (2024) First playtest thread! One D&D Character Origins.


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Umbran

Mod Squad
Staff member
Supporter
I have discussed ASI many times on this forum and always the defense for floting ASI will came down to "I want my 18" in the end.

That sounds, to me, more like the strawman put up by people who hate any change because it reminds them that the hobby has grown and doesn’t cater to their demographic anymore.

Mod Note:
Both of you are characterizing the speaker, in order to dismiss them, rather than address the content of the speech.

That's textbook ad hominem.

Stop it. If the only way you can make your argument is to trash people who don't agree with you, leave the thread now.
 

Cadence

Legend
Supporter
Believe what you want, but in all discussions the defense of floating ASI always was that it "allows" one to play different race/class combinations and then a lot of avoiding to answer how they were prevented from playing this combination before until they started with the common "the character would suck without an optimized attribute" argument you have seen here.

Putting ASI into backgrounds makes no sense. ASI are something you are born with and are genetic. No matter your background you have your ASI the same way you have darkvision or two eyes.
Background are for things you learn like skills, languages and proficiencies. A noble will likely learn etiquette or diplomacy. But he might still have to struggle with a Habsburg jaw. He doesn't get more charismatic just for being a noble.

Athletes don't get stronger or more enduring by being in the gym? People don't get smarter by being read to young or continually doing intellectually challenging things?
 


Cadence

Legend
Supporter
I haven't used feats in 5e yet. Do any of the feat changes impact what might be done with the classes in upcoming UAs? Will adding levels to feats greatly change how they are used in play?
 

Like magic swords, and magic armor, and ... ?
If they were built into the fighter's class, sure. Or if say, they increased the "plus" of everything by 1 when using it. They don't use magic arms and armor better than a town guard, which is the problem. They're a schmuck with slightly bigger numbers.

Sorry, missed the mod note. Will bring it around.

I hope magic equipment is assumed and able to be purchased going forward. Gold being more or less useless is an issue IMO, and lack of magic gear impacts those who depend on it more.
 
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Ixal

Hero
Athletes don't get stronger or more enduring by being in the gym? People don't get smarter by being read to young or continually doing intellectually challenging things?
Being smart allows you to do intellectually challenging things. And while you need to train to be an athlete (putting high values into physical scores in D&D), without the right genetics you won't get to the top.
And that is within the same race. Now add different races with vastly different biologies. Imagine if gorillas were sentient. No matter how well a human trains, a equally well trained gorilla will be stronger. Thats what racial ASI represents. A human would not be equal to a sentient gorilla, even when both have the same athlete background.
 

Greg K

Legend
I kind of liked the way Pathfinder 1e had the Mythic Adventures set of rules for those who wanted to play demi-gods. A blacksmith rising to the peak of human power seems like a very different story than a demi-god reaching towards full godhood, and it isn't clear to me that a single set of rules can do both well.
I have long felt that D&D should have a separate supplement for those wanting to play demi-gods and gods , one for anime influence/tropes, etc.
 

Faolyn

(she/her)
You didn't have to did you? You could have made it your dump stat and been much less dextrous than a stereotypical elf, right? Even after the old style ASI.
But why should I have to put any bonus in that stat if I don't want to?

You could have made str one you maxed out in initial character creation right, and been much stronger than an average member of the stereotypically strong races?

----

But anyway, I don't particularly see the point of requiring them to go with a background either. Why can't my outrageously strong character have decided to be a scholar, instead of developing the strength by doing something physical?
That's true, and that's why I prefer the Level Up way, where it's +1 fixed/+1 floating. So you can have an outrageously strong guy who gained some book learning.
 

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