LuisCarlos17f
Legend
Planescape 2 doesn't need to be a sequel with the Nameless again, and a new main character should allow more storytelling options to the screenwritters. But some "old friends" could return, and that would be right.
I don't like a CRPG fight where only you have to do the same time after time and the only strategy is a combo of buff and nerfing against enemies. It is really ridiculous when a simple swordman can attack a soldier with a rifle, and a second again is again in the original space. Those combats so simple are for mobile and tablet games.
If Dark Sun was licenced for a videogame style "Conan Exiles" we shouldn't suffer controversies about the sorcerer-kings or like this, should we?
* What about a D&D virtual skirmishes game style Moonbreaker, Mordheim: City of Damned or Necromunda: Underhive Wars? And with a fre-style mode to playtest your own house rules.
I don't like a CRPG fight where only you have to do the same time after time and the only strategy is a combo of buff and nerfing against enemies. It is really ridiculous when a simple swordman can attack a soldier with a rifle, and a second again is again in the original space. Those combats so simple are for mobile and tablet games.
If Dark Sun was licenced for a videogame style "Conan Exiles" we shouldn't suffer controversies about the sorcerer-kings or like this, should we?
* What about a D&D virtual skirmishes game style Moonbreaker, Mordheim: City of Damned or Necromunda: Underhive Wars? And with a fre-style mode to playtest your own house rules.