D&D General DALL·E 3 does amazing D&D art

Indeed, this is one of those times I feel like the AI didn't assume things that any human would assume.

I think it's better. If the software was assuming too much, it would be more prone to draw something else than what it is asked. Clarifying assumption through text sounds a more efficient way to do things, until (or unless) you're working through a workflow where a full-fledged LLM interprets the scenes and adds the assumptions (but let the user see the exact query to the image generation model, so he can modify it if he wants to depart from the assumptions.

The woman looking in a different direction from her spell is weird; the hand above the child is weird. It's more like it just dropped him, lol.

The same prompt with a mention on where she's looking at and rewriting the part where the hand is about to catch the child gives images like these ones:

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Some cases of bad fingers, but the model has no trouble correcting it.

And again, woman = young woman.

I think it's less prevalent in this model than what you say. The duchess was middle-aged, the Whisteria Lane resident wasn't particularly young-looking, the woman carrying the grocery store was on the elderly side, ... the necromancy teacher was explicitely described as in her fifties so it doesn't really count, and the young ones in many case had descriptions that veered toward a younger woman. Here we have an adventurer (not a profession one does for long before either retiring or dying), before we had a princess (and not a queen) and a schoolgirl. The only one that came out young without anything pointing to it was the elf mage. I'd say it's a slight tendancy, but not something that can't be overcome. It's a case where the model "assumes" something without being prompted (ie, the user prefers to see a young woman rather than a middle-aged woman).

A behaviour that is certainly exacerbated by RLHF (reinforcement learning by human feedback) post training of the model: images are pitted against each other and a real life human selects the one he likes better. I suspect young women wins all the time...
 
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D&D spell illustration challenge, day 32: Blade Ward.

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Blade Ward might be just an illusion, but few foes will risk ignoring spectral blades orbiting you, lowering their attack chances.

Prompt: A fierce alleyway duel unfolds beneath the hanging lanterns of a misty medieval district. At the center stands a poised spellcaster dressed in layered robes inspired by japanese kimono, and holding a curved blade in his hand. Around him hover four spectral daggers, semi-transparent and glowing faintly with ethereal energy, circling in protective arcs. Each blade trails magical wisps as they orbit. The mage's stance is calm but ready, one hand extended with arcane sigils crackling near his fingers. Across from him, a nimble goblin rogue with twin blades lunges forward, mid-leap, eyes narrowed in focus. The magic around the samurai mage clearly prepares to deflect blows.

Comment: blocking attacks seems to be province of the Shield spell. Blade Ward lowers oppenents' attack rolls, so I guess it must interfere with their attacks somehow. I am not sure the name was intended to mean "ward made of blades" and not "ward against blades", but it is fitting nonetheless. Also, I feel sorry for the prudent wizard that will spend his life repeating the blade ward mantra every 60 seconds for the rest of his life to be prepared for a surprise attack. Inbetween continuous casting of Guidance.
 

D&D spell illustration challenge, day 33:

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The dwarven technomagical complex is looking for a commercial name for the wand of Blight.
Prompt: A stocky dwarf mage stands in the middle of a once-lush glade, surrounded by withering foliage and blackened vines. His beard is braided with copper rings, and his robes are scorched at the hem. He has white hair and beard, and blue eyes. He's brandishing a spectral chainsaw, its blade glowing green and semi-transparent, buzzing with necrotic energy. Tendrils of withered life force spiral from nearby plants into the blade’s whirring teeth. The chainsaw is clearly magical, not mechanical, with arcane runes pulsing along its spine. The dwarf’s expression is one of grim satisfaction he directs the weapon toward a large oak tree, which shrivels and cracks under the spell’s effect. Behind him, a trail of shriveled plants marks his path.

Commentary: a 4th level spell that let's you kill a non-magical tree. Contrast with Fireball, that let's you burn a non-magical FOREST. Admittedly, it deals 8d8 (36) damage to a single plant creature, compared to 9d6 (32) to any creature in a 20 foot radius... How often did you have to target a single plant creature in your adventuring carreer? Exactly. Don't waste your time memorizing this spell. Also, have fun looking at the image. There is a very cute artifact of using the word chainsaw. On of the branches turned into... a chain. Easy to remove with AI (or basically any image editing tool, or just cropping the image) but it's fun.

Hey, since it's Saturday night, let's do another. I am two days late, so...

D&D spell illustration challenge, day 33 (caught-up):

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A beholder is a terrible sight, unless it's a blind beholder. Admittedly, it still has a 4d6 bite attack, but +5 to hit for CR 13?

Prompt: A confrontation in a cavern lit by bioluminescent moss. In the foreground, a confident wizardess in flowing battle robes stands beside a muscular barbarian, shirtless with war paint and wielding a massive greataxe. They both face a grotesque beholder hovering in the air — but its terrifying form is now wilted. All of its eyestalks droop, curling and sagging as if drained of vitality, ending with eyes glowing blue, looking nowhere. Its central eye is also blue, and its levitating form sags slightly toward the ground. Around its form, faint remnants of magic still linger, hinting at a spell that drained its power. The barbarian is ready to charge, axe raised above his head, while the sorceress watches with clinical intensity, her hands still glowing with blue energy.

Comment: Non-concentration save-or-suck spell, with a CON save. The Diviner wizard best friend on a good portent day. Also, look, an old lady. Admittedly with cleavage.


D&D spell illustration challenge, day 34 (caught-up): Blur


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Blur isn't a small heat haze, it's a spell that shatters the vision of whoever looks at you. Hitting the most central shard is bound to fail.

Prompt: The distorted form of an half-elf mage wavers, not duplicated — but fractured, as if seen through shifting shards of invisible glass. Reflections of his limbs and face shimmer and distort at odd angles, appearing momentarily on floating slivers of translucent light that orbit him in a slow, chaotic dance. Each fragment catches a different aspect — a hand raised, a blinked eye, a flicker of his cloak — making it nearly impossible to discern his true position. The effect is unsettling, like looking into a mirror shattered in midair. An approaching knight hesitates, blade in hand , unsure whether the mage is one step to the left or the right.

Commentary: it's a spell that imposes disadvantage on attacks against you, as if people attacking you were Blinded. A small blur wouldn't prevent archer from hitting your chest or knights to swipe their sword through the main center of mass.
 

Also, look, an old lady. Admittedly with cleavage.
"Wizard" means "old." But yeah at least it got the boob window in, lol. Whew!

And yes: AI has been trained on human-produced (stolen) art, which has human biases: especially including that women default to young and have visible cleavage, just like "person" defaults to "white person."

Also: blight isn't useful for an arcane caster with a wide range of damage spells, but it's great for a death cleric with war caster who ignores necrotic resistance!
 

Bronze Sabertooth Warlord

Generated on the CharGen Fantasy Generator Website.

Should I animate this? See how it comes out?

Prompt: ultra-detailed fantasy render, desert warlord in sand-scoured bronze armour atop a roaring sabertooth tiger charging straight at viewer across sun-blasted dunes, swirling dust, heat-haze mirage, sun-flare on curved scimitar, 50 mm portrait glass, subsurface fur scatter, Octane PBR, warm ochre–teal palette — no neon, text

Art Style: Cinematic Still

Detailed Image Info, Settings etc: Fantasy Character Art | Free AI Fantasy Generator | CharGen
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"Wizard" means "old." But yeah at least it got the boob window in, lol. Whew!

And yes: AI has been trained on human-produced (stolen) art, which has human biases: especially including that women default to young and have visible cleavage, just like "person" defaults to "white person."

Also: blight isn't useful for an arcane caster with a wide range of damage spells, but it's great for a death cleric with war caster who ignores necrotic resistance!

I continue to chuckle that even though (in Dall-E anyway) they tried to prevent certain aspects of the generation to be shown (because make no mistake the AI does generate it I've fooled it many a time) well, because of the source material, it still 'understands the assignment'.

You cannot even ask for cleavage, it does it on its own and then tries to prevent you from seeing it with the sad dogs lol

Pirate.jpg


nice.jpg
 

And yes: AI has been trained on human-produced (stolen) art, which has human biases: especially including that women default to young and have visible cleavage, just like "person" defaults to "white person."

Interestingly, chinese models (Seedream, Hidream, Vivago...) tend to produce more Chinese-looking persons when "umprompted", like "a gardener" or "a businessman". Not the default, but it's enough for me to have noticed. Also, Firefly has the same bias, despite only trained on licensed art. There is probably a tendancy to label images of a white businessman as "a businessman" and a black businessman "a black businessman", which reinforce the effect.

Also: blight isn't useful for an arcane caster with a wide range of damage spells, but it's great for a death cleric with war caster who ignores necrotic resistance!
Yeah, I am dissing spells based on the wizard point of view, and I am only drawing Wizard spells, but some might be better for other classes.
 

D&D spell illustration challenge, day 35: Burning Hand

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Little Timmy is pleased to show his teacher how he self-taught Burning Hand by reading in the library. He's such a good student.


Prompt: A young wizard seen from the back stands in the heart of an ancient library, eyes wide with panic, one hand clutching a burned scroll, the other extended forward. From the boy's splayed fingers bursts a wide cone of fire directed at an elderly teacher in robes, casting fierce orange light across towering wooden shelves. The teacher is reeling from the flames and his beard as caught fire. His wise face is concerned. Ancient tomes and scrolls ignite at the edges of the blast, their pages curling into ash. The boy’s hair is tousled, his face smeared with soot and sweat. The shadows of dancing fire flicker across marble columns, while overhead, an arcane chandelier swings from the shockwave. Sparks rain through the smoky air.

Commentary: now, imagine that instead of a single apprentice, wizards had to take care of a whole school? It wouldn't end well. They'd need a cleric running an hospital wing.
 

ChatGPT is getting pretty clever at images. I took the first image (from the cover of dragon 8) gave the following prompt, and got the image below it.

take this image and redraw it in the style of a 1980s fantasy RPG cover, in an acrylic and airbrush style. remove all writing. Use saturated colours

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It has been a minute since I last posted here. Welp, here is my latest with my favorite Demon Lord...

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I first asked, "Who is Ztuggtmoy in D&D history." and it spit out:

Zuggtmoy (often misspelled as Ztuggtmoy) is a prominent demon lord in Dungeons & Dragons (D&D) lore, known as the Demon Queen of Fungi. She is one of the classic demon lords from the earliest editions of the game and has appeared in various campaign settings over the years.

Key Details About Zuggtmoy:
Titles: Demon Queen of Fungi, Lady of Rot and Decay

Alignment: Chaotic Evil

Appearance: Often depicted as a large, bloated, vaguely humanoid fungal creature, with toadstool growths, moldy tendrils, and mushroom-like features.

Lore and History:
First Appearance: Zuggtmoy originally appeared in the Temple of Elemental Evil adventure (1985), where she was revealed to be the true power behind the cult.

Domain: She rules the 222nd layer of the Abyss, known as Shedaklah, a vast fungal forest.

Followers: She has cultists and minions who spread her spores and fungal blight across the world. Her followers are often druids gone mad, myconids, or corrupted nature worshippers.

Rivalries: Zuggtmoy is a rival to Juiblex (the demon lord of slimes and oozes), and their domains overlap, often leading to conflict.

Recent Appearances:
She appears in Out of the Abyss (5e), where she invades the Underdark and attempts to conquer it with her spores.

She is a key figure in Mordenkainen's Tome of Foes and other 5e materials where demon lords are discussed.

Would you like a visual representation of Zuggtmoy?
To which I replied, Create a visual representation of Zuggtmoy in the style of an Eastern Orthodox religious icon
 

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