D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

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If you're making a long running campaign setting for D&D, it's even more imperative you build in a ton of flex room to allow for new concepts to be added over time.

Notice how FR and Eberron have tons of space to add new things into some little-visited corner of their lands? Also notice how Dark Sun's super-weird "we ethnically cleansed most of the common D&D races" makes adapting that setting much more challenging for modern gamers?
we will see how challenging DS is once that gets released. As to a setting for D&D, if the setting has its origins in 1e/2e or caters to the tastes of one table rather than aiming at mass market appeal and sales, then there is a lot less need for it to be a kitchen sink

Does that mean it might not be the game for you, sure. That doesn’t mean it is not better suited for that table than a kitchen sink FR would be
 

The valid reasons are that you can't make believe of it or it makes the game unfun.

But you have to be able to describe why.
yes, which is why I initially wrote that there probably is some core you are not compromising on, but if that ‘core’ is ‘it has to be a tortle and nothing else will do’, I do consider this lack of any compromise a red flag
 

yes, which is why I initially wrote that there probably is some core you are not compromising on, but if that ‘core’ is ‘it has to be a tortle and nothing else will do’, I do consider this lack of any compromise a red flag
My point is that's not a valid core unless you are a child.

You must have a reason to be tortle.
 





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