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    Handling Cheating

    True, but in order to 'cheat', you have to be manipulating or breaking some rule. In order to judge if someone is cheating at a game, you have to go by the RAW, because that's the only metric we have. Once we get into modified rules and house rules, we're imposing a second set of rules onto the...
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    Falling from Great Heights

    By hiding behind cover, since they know that the arrows are going to do damage to them, if not outright kill them, without it. Sure, they act all cool and badass about it, but they're also not metagaming the fact that the arrows were shot by low-level mooks, or that they have a ton of HP so can...
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    Falling from Great Heights

    I still fail to see how something that even 0 level peasants wouldn't consider to be a threat equate to a group of armed and practiced people. There's nothing to suggest that an unarmed child is a threat in any way (except maybe to get your ankle bitten). Weapons in the hands of skilled enemies...
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    Something Old, something New, something Borrowed, something blew...

    Old: Sense of exploration. Perhaps just playstyle, but I miss the sense of feeling like I'm exploring a dungeon, say, rather than running from one encounter to the next. New: Balance and accessibility. I like feeling that I can pick any race and class and be successful with it. Borrowed: Ars...
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    Falling from Great Heights

    Because the militia doesn't cost 2 gold each. They're all equipped, and armoured, and trained, and fed, all by this lord. Heck, leather armour and crossbows, we're talking 2,500 gold invested already. They're an investment in keeping order in the town. He can't have them traipsing off into the...
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    Realism vs. Believability and the Design of HPs, Powers and Other Things

    It can and has been explained by others, in that it doesn't _need_ to heal the physical part. Gritting your teeth and bearing the pain. Summoning the mental fortitude to outright ignore the physcial 'wound'. It's often the immediate pain and shock to the system from physical wounds that hit us...
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    Falling from Great Heights

    Because the situation is ridiculous? We're trying to discuss credible threats. He doesn't need to metagame, in-world knowledge tells him that 4 year olds aren't trained in fighting in any way, they have little strength and conditioning, have no tactics or strategy, and aren't even wielding...
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    Realism vs. Believability and the Design of HPs, Powers and Other Things

    It's a term that they then define. Certainly there's connatations to the word, but I would think everyone could accept how the word/concept is being used in the context of the game. I don't play Blackjack and expect the dealer to physically punch me when I say "hit me", because I understand that...
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    Falling from Great Heights

    Sure, if your character can bend the very fabric of space in the world they're in (for all intents and purposes, a god), I can totally go with them not being concerned by a bunch of physics-bound bowmen. Though I'm not looking for high level PCs to be easily defeated by a bunch of guards with...
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    Falling from Great Heights

    Addressing a couple of points made a few pages back addressed at me. My point was that he didn't cross the broken glass lightly. He saw the only way out, and then saw the glass, and you could almost hear the "Oh s@*&". In the end, he gritted his teeth and made his escape. I have absolutely no...
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    Falling from Great Heights

    That would be dependent on the system and story. At least in 4E, I see little to suggest world creation in the Epic Tier. Characters are certaily powerful, but I'm not seeing such godhood until Level 30+. Considering the magic-poor realm of Middle Earth, I would certainly peg a demi-god like...
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    Falling from Great Heights

    Sure, I just chose Die Hard since it fit (at least for me) the concept of a 4E hero who reacted realistically to hazards. As to punching out a Terminator, it all depends on how it's statted. I'd make it the equivalent of an Iron Golem. So I'd be interested in seeing a lone Paragon punching one...
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    Falling from Great Heights

    I do and will when the situation supports it. Sipping an unknown potion to find that it's poison - spit it out and take HP damage. Chugging the entire vial, even upon realizing it's poison. Sorry chum. Getting hit with a giant's club in the midst of chaotic combat - HP damage due to the many...
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    Falling from Great Heights

    I'm finding it difficult to know just what you're arguing for. I think that's why El Mahdi was saying that HP worked fine for poison. One bonus of having an abstract HP system, is that it can take a lot of fine details of certain effects and make them abstract too. Drinking that poison didn't...
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    Rogue/ranger or rogue/warlock

    Assassins are considered weak because for strikers, they don't hit as hard as some of the top tier strikers like Ranger and Rogue. They are also light armour wearers and have very few healing surges compared to similar classes. Thief is actually the latest 'model', from the Essentials line of...
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    Loot Split

    I can imagine it being frustrating, but then maybe shift the focus: GM: At a rough estimate, you've gotten XXXX so far in your adventures. So how much is actually in that treasury, Madame/Mister Treasurer? Treasurer: *shrugs* I don't know, I don't have anything marked down. GM: So, it...
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    would someone explain star pack to me

    As Tuxgeo said, Star Pact is inspired by the Cthulhu Mythos, great beings from deepest space/Far Realms that rival or are in fact Gods. It's to one or more of these nameless entities to which your Warlock derives their power. So you're not talking to a 'star', but to the cold dark heavens beyond...
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    Loot Split

    I'd be inclined to just let it vanish then. If the PCs have no interest in using the gold, it's their choice. I suppose it could be a matter of 'out of sight, out of mind', but sounds more like gold just isn't a big deal for them. Or, could make money more 'in their face', and make them fork...
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    Loot Split

    I believe the OP is a player in this particular case, so the point is moot. Though the DM does have a big say in things, since its the DM that decides what the loot is in the first place. :p Well, it is the _party_ treasury, so why isn't the party making use of it? It shouldn't be a case of...
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    Loot Split

    If your group is used to this kind of thinking, then sure, a bargain. Some players though, are going to see it as paying his mercernary friends for the right to use an item to benefit the group. A lot of items will lose their lustre if there's a price tag attached. I still really fail to see...
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