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  1. Ancalagon

    D&D (2024) The bladelock two-weapon fighter: fundamentally unsound?

    So I've been thinking about making a bladelock - a campaign I used to be in is being restarted, and I have to convert my level 11 bladebbound magus to 5.5e. The bladelock seemed like a good way to go about it, although with a 1 level dip in fighter, as it is rather fragile and that one level...
  2. Ancalagon

    D&D (2024) Enspelled items and marketing

    So I've noted in another thread that uncommon items, given the fairly generous item creation rules, are going to be kinda common (head to that thread if you want to talk about that). In particular, I've been very interested in pondering enspelled items, armor, weapons or staves which have 6...
  3. Ancalagon

    D&D (2024) Web: Power Overwhelming

    We all know (or should know) that web is an excellent spell in the 5e era. It provides pretty good control for a 2nd level spell, and because of the way saves work in 5e, the spell can stay relevant throughout the game - casting web in a fight at level 15 can be a legitimate move. Because of...
  4. Ancalagon

    D&D (2024) Uncommon items - actually common?

    This is an off-shoot of the "bespoke items" thread. I've been thinking a lot about the "meaning" of uncommon. The crafting rules in 5.5 are pretty generous, and uncommon items are pretty accessible. Given the very high utility of some of these items, it seems to me that they would be...
  5. Ancalagon

    D&D (2024) DMG 5.5 - the return of bespoke magical items?

    So Something that some people loooved about 3.x and PF1e, and some others (I'm mostly in this camp) didn't like was how easy it was to make and buy magical items. no longer are the items the PCs get uniquely in the control of the DM, the players get a say too! This thread is NOT about if this...
  6. Ancalagon

    D&D (2024) Damage Threshold, the new "need a magic weapon"?

    Hello A big change in 5.0 was how some large magical monsters were suddenly more vulnerable to massed attack than before. This was particularly notable when combined with bound accuracy. Imagine a dragon, 200 HP 19 AC, swooping down to attack a town with her breath weapon. Unknown to her, a...
  7. Ancalagon

    D&D (2024) Temp HP - a hidden nerf to druids and others

    I've noticed that 5.5 has a LOT of temp hp sources. I've also noticed that a number of "transformation" powers now work with temp hp. Druid wildshape and polymorph are two such examples. So in 5.0, say you have a moon druid wrecking stuff as some kind of big beast, or you're the rogue with...
  8. Ancalagon

    D&D (2024) Agathys forever

    So armor of agathys is an interesting spell. It's both offence and defense in one, so it can't be too good at either or it's overpowered. It's always been best when comboed with something else which allows you to "stretch" the spell, to inflict more damage with it - have the spell "fire"...
  9. Ancalagon

    D&D 5E The Magical Martial

    This is not a post about gishes The other day in a game I play, my PC was forced in a duel vs a powerful NPC warrior. I won't bore you with the details, but I won - but I felt that perhaps I shouldn't have.1 This made me wonder "is my PC too powerful?". I have some power gamer tendencies...
  10. Ancalagon

    D&D 5E Guns and D&D - are we doing it wrong? An alternative

    Guns - how to incorporate them in a D&D game? (for clarity, this is for low tech guns - muzzleloaders, not modern metallic cartridge weapons) So far the approach has been to have them be a bit like an "extra" crossbow - even more damage, even slower rate for fire. But then people want to...
  11. Ancalagon

    D&D 5E The lazy fix to alchemists

    Hello (I know 5.5 is coming, but the artificer won't be updated for a while, so "tweaks" are still relevant :) ) The alchemist is by far the worse artificer subclass. It's underwhelming. I thought it needed 2 things: a) a small power boost b) an improvement to the "potions" power (the...
  12. Ancalagon

    RollPig - a free, easy and cute game about being a pig

    This is adorable :D https://rollpig.com/
  13. Ancalagon

    D&D General D5e HP - divide by 5?

    I've noticed something... the "base" amount of damage/healing in D&D is 5. Cantrip is usually a d8, d10 damage - about five. A regular attack is about double that - the stat bonus is usually about +4, +5, the weapon dice is usually about a d8, d10. Aid: 5 Cure wounds: about double that...
  14. Ancalagon

    D&D General Jaquaying the dungeon - a term to avoid

    EDIT: the term to use is not "xandering", it's JaquaySing. This is a post by her wife, and I consider it authoritative. I'm editing my first post for people who don't feel like reading the entire thread. Edit part deux: as noted by others, this story keeps changing and evolving, and I...
  15. Ancalagon

    D&D 5E Tremorsense as a spell - ideas?

    So a player of mine wants to design a homebrew spell that would grant tremorsense - the idea is being a spore druids, the underground fungal filaments (the hyphae) would grant her information. The problem is, I have no idea what level that should be at. Based on D&D beyond, there is one...
  16. Ancalagon

    D&D 5E The problem with Pet classes and a possible solution?

    So A number of D&D subclasses have "pets" - the ranger beastmaster is a classic example, but there are others - the steel defender from the artificer, the drakewarden, etc. (I don't see familiars as really fitting into this, they are too "minor"). The idea behind this concept is quite sound...
  17. Ancalagon

    D&D 5E How common are "petty" spell casters?

    Before we start, I would like to preface this by saying there is no right answer - this is a "world design" consideration, and of course different DMs will come to different conclusions. But it's still useful to talk about it. 5e has given us several means to generate "petty" casters: 1...
  18. Ancalagon

    D&D 5E All the characters in all my 5e games (edit: what about yours?)

    I was wondering, in your personal experience, what have people been playing in your games. This does not include one-shots, non-5e D&D games, non D&D rpgs, as well as 5e games played by post. Each campaign will be described in as few words as possible, starting with the GM. Several of these...
  19. Ancalagon

    D&D General D&D in the news: Guardian article

    Well this is nice (I hope it wasn't posted already, perhaps my search fu isn't so great) https://www.theguardian.com/film/2022/sep/29/dungeons-and-dragons-dnd-film-satanic-panic-to-conquered-world-chris-pine
  20. Ancalagon

    D&D 5E Have we misunderstood the shield and sword fighter (or warrior)?

    (I'm going to be using the term fighter, but also applies to a paladin and some other "warrior" concepts). There has been a lot of discussion how in 5e the shield and weapon using fighter is a bit... underwhelming... when compared to other options. This is mainly due to limited feat support...
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