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  1. Blizzardb

    Products you'd love to see published (but probably never will)

    A line of 4E Eberron supplements, written by Keith Baker. Should be mainly flavor, going into the fine details of the world. As it is, I would be happy even if there is a Dragon magazine Eberron column by K.B.
  2. Blizzardb

    4E Class Survivor - Round 14 (We now have the final 5)

    Voted Rogue. Not that I have anything against him or that he will drop anytime soon. Most likely he'll make it to the finals.
  3. Blizzardb

    4E Class Survivor - Round 12

    This time I am voting for the ranger - I like the class but due to the 3 very different builds his power choice is too limited.
  4. Blizzardb

    4E Class Survivor - Round 11

    Tough call, I like everyone on the list. I guess I will vote for the rogue. Why? Just because.
  5. Blizzardb

    4E Class Survivor - Round 10 (make your prediction)

    My prediction: barbarian, fighter, rogue. A pity, because I would vote out the fighter and rogue before many of the classes that already dropped (especially the leaders).
  6. Blizzardb

    4E Classes You Like

    I would like to play every class at one time or another (well, except Invoker), but I voted only for the ones I find more appealing than the others.
  7. Blizzardb

    4E Class Survivor - Round 8

    Invoker, I choose you! Why? Because you don't have any cool mechanics of your own and feel just like a wizard with a divine flavor.
  8. Blizzardb

    4E Class Survivor - Round 7

    Finally, a class that was in my "kill list" was voted off. Invoker, Swordmage, and Warden - you are next! The really difficult part comes after this - I like everyone else!
  9. Blizzardb

    4E Class Survivor - Round 5

    Fifth time's the charm. Bye-bye, warlock!
  10. Blizzardb

    4E Class Survivor - Round 2

    Looks like the Warlord and Shaman are next. Seems like people just don't dig the non-standard (and, IMO - interesting) leaders in the game. Personally, i would kick out the Cleric and the Bard way before the Artificer and those two guys. My current vote-out list: 1. Warlock 2. Invoker 3...
  11. Blizzardb

    4E Class Survivor - Round 2

    I agree, but the warlock and the invoker are before him on my kill list.
  12. Blizzardb

    What Alignment system do you use now?

    When I played 3E I used the alignment system, because there were several game mechanics tied to it. Now, in 4E, I just ignore it.
  13. Blizzardb

    4E Class Survivor - Round 1

    I meant "new" in terms of 4E. Artificer was present in 3E Eberron and, although I am a dedicated Eberron fan, I didn't like the old artificer. The new take on it is much better and has some cool and unique mechanics that make him a very interesting leader. On the other hand, I loved the old 3E...
  14. Blizzardb

    4E Class Survivor - Round 1

    I am surprised how many people voted off the Artificer and Shaman - two of my favorite new classes.
  15. Blizzardb

    [Folks that like 4e] What are some things from previous editions that you miss?

    "Core" is one think I definitely don't miss.
  16. Blizzardb

    [Folks that like 4e] What are some things from previous editions that you miss?

    I miss the old warlock. He was way cooler than the new one. I also miss the psionics rules, although we'll get them, eventually. Finally, I miss the Eberron supplements and Dragonshard articles.
  17. Blizzardb

    It's Dark Sun

    Hooray! It's not Dragonlance! Hamster and rangers everywhere, rejoice! Still, an original setting would've been better. Oh well, maybe next year...
  18. Blizzardb

    4e DM's rule call and 4e video game

    Tell me about it. I wrote a concept about just such a game.
  19. Blizzardb

    4e DM's rule call and 4e video game

    I think that a turn-based tactical RPG based on 4E is not only realistic, but has the potential to be the greatest game of this kind. I loved playing Jagged Alliance 1 and 2, UFO, even games like Dofus, and they all have combat systems that are (in my opinion) inferior to the combat mechanic of...
  20. Blizzardb

    Forced Movement into Walls

    About the save - I wrote to customer support and they've said quite confidently that Wall of Fire and similar powers do not count as hindering terrain and you get no save when pushed or slid into them. On the other hand Mike Mearls wrote on twitter that their group plays it with a save. Take...
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