Crothian
First Post
Imagine the wizard slowly improving an item that increases his spellcraft ability. He starts it at +5, then increases it to 10, then 15, 20, 25, and finally 30. He's had a good amount of of success and after a little while feels he needs it to be a little better. So, he tries to increase it. He has trouble becasue for some reason he needs an insane increase in resources to make this increase.
Now, out of game I can understand that they had to draw the line somewhere and the increase in gold needed is a balancing issue. However, how is it described in game? I really wish they would create in game reasons for some of the rules. I think it would really help out the system and role playing in general.
Now, out of game I can understand that they had to draw the line somewhere and the increase in gold needed is a balancing issue. However, how is it described in game? I really wish they would create in game reasons for some of the rules. I think it would really help out the system and role playing in general.