Everyone keeps trying to tell him that, but won't listen. He does not understand basic concepts of the game like resource management, action economy, or even basic things like Stealth does not work when you are standing out in the open in broad daylight.The biggest flaw of this Sorcerer vs the world concept is the loner attitude.
A coordinated party will always be better than the smart kid who want to solve everything by himself.
I rather suspect that a big issue is that they rely on the most favorable possible assumptions (e.g. I will see you first, you will fail both your saves, all these attacks will hit, you have no damage mitigation abilities, the battle will take place precisely when I am ready).Everyone keeps trying to tell him that, but won't listen. He does not understand basic concepts of the game like resource management, action economy, or even basic things like Stealth does not work when you are standing out in the open in broad daylight.
Exactly, this is more like a rigged Monopoly game than it is a D&D game, where he gets to start with double the money and collects double the rent, while opponents start with half the money, and collect half on rent. More than one person has said, these sorcerers are DMPC's not real characters, and I agree.I rather suspect that a big issue is that they rely on the most favorable possible assumptions (e.g. I will see you first, you will fail both your saves, all these attacks will hit, you have no damage mitigation abilities, the battle will take place precisely when I am ready).
And if one or more of these prove false, it all starts to crumble.
If only the kid were half as smart as it thinks it is...The biggest flaw of this Sorcerer vs the world concept is the loner attitude.
A coordinated party will always be better than the smart kid who want to solve everything by himself.
Don’t count him for dead, he got an infinite number of post, numerous sorcerer sub class, good races to pick from, 20 differents level, he you feed him nicely he will post sorcerer build until June.If only the kid were half as smart as it thinks it is...
Plus the Illusionists have not come in yet. His whole strategy is based on him auto killing on the first strike. Illusionists are notoriously hard to hit on the first try, his 600 foot strategy would actually work against him and he would not even know he was fighting an illusionist until it was too late. A famous Illusionist once said "Reality is what I say it is!".Don’t count him for dead, he got an infinite number of post, numerous sorcerer sub class, good races to pick from, 20 differents level, he you feed him nicely he will post sorcerer build until June.
Oh yeah, that was my first go to. A refined version would be 2 years of casting mirage arcane into glyphs of warding. 730 instances of 1 sq mi (maybe more with simulacra) where wizard word=law. I'm sure someone can one-up that.Plus the Illusionists have not come in yet. His whole strategy is based on him auto killing on the first strike. Illusionists are notoriously hard to hit on the first try, his 600 foot strategy would actually work against him and he would not even know he was fighting an illusionist until it was too late. A famous Illusionist once said "Reality is what I say it is!".
LOL, brilliant, while he might have True Seeing, keeping it going would cost him resources, that he will not then have for the fight to come and his minions would have no such advantage, so his CR 3 Megan would all be gibbering idiots in 3 turns.Oh yeah, that was my first go to. A refined version would be 2 years of casting mirage arcane into glyphs of warding. 730 instances of 1 sq mi (maybe more with simulacra) where wizard word=law. I'm sure someone can one-up that.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.