iwatt
First Post
I attach an excel file which compares the difference in both skills. Each page has a Graph, in which the solid line is the 3.0 version, while the dashed line is the 3.5 version. I wanted to compare how the two jump skills work under different speeds, for the same jumper. So the X axis is the d20 roll + Jump Ranks +Str Mod + Misc Mod (Armor, Synergy, but NOT Speed in the 3.5 version).
The +4 per 10 feet is included directly in the jump calculations. I thought I'd post this and see what everybody thought.
By the bye, you could say Jump was toned down.
Running long jump:
At speed 30' and in both 3.0 and 3.5 are equal. At higher speeds you jump less in 3.5 than before. At lower speeds, a modified rolll of 17 is the break even point. At higher rolls, 3.5 is better.
Standing Long Jump
Each speed category execpt for 30' has a break even point, with 3.5 having shorter distances at higher modified rolls. 3.5 speed 30' is slightly more powerful.
Running High jump:
same as standing long jump
Standing High Jump:
This is the most nerfed category of all. Only at 20' speed an very high modified rolls is 3.5 jump higher tha 3.0
The +4 per 10 feet is included directly in the jump calculations. I thought I'd post this and see what everybody thought.
By the bye, you could say Jump was toned down.
Running long jump:
At speed 30' and in both 3.0 and 3.5 are equal. At higher speeds you jump less in 3.5 than before. At lower speeds, a modified rolll of 17 is the break even point. At higher rolls, 3.5 is better.
Standing Long Jump
Each speed category execpt for 30' has a break even point, with 3.5 having shorter distances at higher modified rolls. 3.5 speed 30' is slightly more powerful.
Running High jump:
same as standing long jump
Standing High Jump:
This is the most nerfed category of all. Only at 20' speed an very high modified rolls is 3.5 jump higher tha 3.0