[3.5] [IC] Hall of the Dwarven Lord

Leif

Adventurer
Rayverim "Ray" Thanderghast, Human Fighter2, AC17, hp12/16, GrtAxe+6, 1-12+2 dam, X3C

"Thanks, Baldor! Now take THIS, you hideous brute!" says Ray. He hefts his greataxe and makes a valiant swing at the hobgoblin, and smites the villain full on this time! (attack=20, damage=7)

1d20+6=20, 1d12+2=7


ooc: if that felled the hobgoblin, then Ray is entitled to another attack if there's a trget still in range. (Cleave feat.)
 
Last edited:

log in or register to remove this ad


Leif

Adventurer
Rayverim "Ray" Thanderghast, Human Fighter2, AC17, hp12/16, G.Axe+6, 1-12+2 dam,x3C

[sblock=OH, BOY!]:D This is my VERY FIRST cleave attack![/sblock]

His momentum carrying him forward to the next foe, Ray continues swinging his greataxe: atttack=21; damage=6 1d20+6=21, 1d12+2=6
 
Last edited:



Walking Dad

First Post
Finished!

Round 5
The one goblin who has left before to help his brother against the rogue.
The first one is rather clumsy, but the second nearly hits.
Meanwhile a second hobgoblin approaches you from the corridor, but he hasn't arrived you, yet.
Baldor moves up behind Dagger to cover his back. He also tries to keep an eye on Ray as he moves to engage the new Hobgoblin. He feints a thrust at the goblin in front of Dagger to help draw him off balance.
Ray intercepts the new, larger foe, preparing to strike him once he gets into range
Dagger attempts to engage both goblins with his shortswords. With Baldor's aid he injures one enough to drop him, but misses the other.

[sblock=ooc]
Goblin Attacks (1d20=13, 1d8-1=6, 1d20=16, 1d8-1=2)

[sblock=Initiative]
Goblins 21
- Hobgoblin
Baldor 9
- Ray
Dagger 5

[/sblock]

[sblock=HP and Conditions]
Goblin 3 down
H1 down
G1 down

Ray 12 / 16
Dagger 9 / 9
Baldor 16 / 16

[/sblock][/sblock]
 
Last edited:

Leif

Adventurer
Rayverim Thanderghast

Can Ray get to the new hobgoblin with just one move action? If so, he will do that and attack (1d20+6=11, 1d12+2=8 ) unsuccessfully, but he has at least intercepted the new, larger foe to protect his comrades.
 


kinem

Adventurer
Dagger attempts to engage both goblins with his shortswords. With Baldor's aid he injures one, but misses the other.

[sblock=ooc]full att16 to hit g2, dam 3; 10 to miss g4[/sblock]
 

Walking Dad

First Post
Pc's actions, please.

Round 6
The one goblin gains help from just another hobgoblin. Both concentrate their wrath on the dwarf. Concentrating on the bigger foe, the goblin manages to give him a scratch.
Meanwhile Ray's hobgoblin approaches him from the corridor, the fighter Ray makes a mighty swing with his greataxe at his foe, but misses a thumb's wide.
The hobgoblin in return misses by a giants thumb's wide.
Roaring with anger, Baldor raises his morningstar once more, feinting with his shield then bringing the weapon smashing down at the nearest goblinoid head. "I'll be forging the spikes your heads will adorn, filth!" He greets the new hobgoblin, hurting, but not downing him.
Dagger concentrates on trying to take down the nearest goblin. His first thrust misses, but he scores a shallow wound with the second.

[sblock=ooc]
Goblin Hobgoblin attack (1d20=18, 1d8-1=1, 1d20=12, 1d8=3)
Hobgoblin vs Ray (1d20=6, 1d8=2)

[sblock=Initiative]
Goblins 21
- Ray
- Hobgoblins
Baldor 9
Dagger 5

[/sblock]

[sblock=HP and Conditions]
H3 -3 HP
Goblin 3 down
G4 down
H1 down
G1 down

Ray 12 / 16
Dagger 9 / 9
Baldor 15 / 16

[/sblock][/sblock]
 
Last edited:

Remove ads

Top