D&D 3E/3.5 3.5 Sneak Attack and Flame Touched

Omegaxicor

First Post
I don't know if they interact at all, nowhere does it say what type of damage sneak attack does so:

1) If a weapon deals two types of damage with "AND" (Morningstar for example), does Sneak attack deal half/half or what?

2) Flame touch deals half of the base damage as fire damage, does sneak attack deal half/quarter/quarter or third/third/third or just half/half (no fire damage)?

if that makes no sense I will try to clarify it...

EDIT: http://www.wizards.com/default.asp?x=dnd/rg/20040302a says that Sneak Attack damage is slashing damage when wielding a slashing weapon (but nothing about multiple damage types, I think because the Morningstar is the only one in the PHB)
 
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I don't know if they interact at all, nowhere does it say what type of damage sneak attack does so:

1) If a weapon deals two types of damage with "AND" (Morningstar for example), does Sneak attack deal half/half or what?

Sneak attack does the same type of damage as whatever you're sneak attacking with, so sneak attacking with a morningstar deals [morningstar base damage + SA damage] piercing and bludgeoning damage.

2) Flame touch deals half of the base damage as fire damage, does sneak attack deal half/quarter/quarter or third/third/third or just half/half (no fire damage)?

Again, SA damage is of the same damage type as the base spell, as explained in Complete Arcane, page 86. If flame touch deals half fire, half other damage, you'd total up the spell damage and SA damage and split that half-and-half.
 

hahahaha I don't know if your serious but it doesn't sound like RAW :P

it has never come up because my players have always wielded slashing or bludgeoning weapons until this game when the rogue/scout enhanced her/his...

(idk if you say the Character or the Player's gender, read into that what you will...I always do)

...dual Morningstars with Flame touched and I realised that it has odd implications for skirmish as well

EDIT: you snuck in while I was typing :( but that clears up quite a bit Thanks both of you
 
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No materials handy but, on the above example, morningstar that deals half pierce and half bludg, with a fire dmg enchantment would deal 1/4 pierce, 1/4 pierce/fire, 1/4 bludg, and 1/4 fire/bludg sneak attack damage included. To my knowledge at least. Pain in the rear? Definitely. But should rarely matter unless you come up against critters immune to one of the above.
 

No.

Unless I'm mistaken, a morning star deals bludgeoning/piercing damage. If a monster is immune/resistant against one of these types (but not the other) it deals full damage. If enhanced by SA, it still deals bludgeoning/piercing damage,

I'm not sure where 'flame touch' is from (couldn't find it), but if it deals half the damage as fire damage as you say, then the sneak attack damage will also deal half fire damage.

If 'flame touch' is (somehow? I just don't know Flame Touch) on the morning star, I guess it would deal +xd6/2 (bludgeoning/piercing) damage, +xd6/2 fire damage
 

If an attack deals half damage of two types, I'd let the rogue choose which one the SA applies to. If it's a case of having base weapon damage and then some other type added to it, like with a flaming weapon, it does the same type as the base weapon damage. In the case of weapons that deal X AND Y damage, SA also deals both, not one or the other or "split up." If a weapon deals X OR Y damage...there's no issue. The SA deals whichever type the player chose to deal.
 

Minor note...morningstars deal piercing AND bludgeoning damage, not piercing damage OR bludgeoning damage. The only "weapon type" DR that would stop a morningstar is DR X/Slashing.
 

I'm not sure where 'flame touch' is from (couldn't find it), but if it deals half the damage as fire damage as you say, then the sneak attack damage will also deal half fire damage.

Flame Touched is a magical weapon enhancement (I'm not sure which books it is from) which does this:

"A flame touched weapon seems to be composed entirely of flames though the wielder may hold it like a regular weapon. The weapon gains +4 fire damage and also half of its normal damage becomes fire damage instead. If the weapon has either the flaming ability or flaming burst ability, it deals an extra +2 fire damage per damage die the ability grants" - D&D Wiki
D&D Wiki - Flame Touched

So hypothetically I have a Flame Touched Morningstar as a 1st level Rogue on a Sneak Attack he deals:

1d6 (1d3 fire damage and 1d3 piercing AND bludgeoning damage), correct?

so against 10/bludgeoning damage reduction, I still deal all of the 1d6 damage?

against someone with Energy resistance fire 10, I deal 1d3 piercing, right?
 
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