TikkchikFenTikktikk
First Post
The core three are all you need. I was part of a group that played from level 1-20 over the course of a couple years and no one (DM or player) used anything other than the core three.
I agree that I've heard nothing but brokenness from using player options. But there are a crazy number of great ideas to be taken from the DM oriented stuff. You can never have enough or too many Monster Manuals. Watch your local garage sales and craigslist and fill out your library for just $2-$5 a title!
The player's books are great if you only use the fluff and stay away from the crunch.
The only thing I miss about 3rd Edition is the fluff. 4E has been a big let down for me in that respect. I picked up the the Complete and Races series last year and use the name generator tables and other fluff in my 4E game. The 3rd Edition Draconomicon is better than the 4th Edition one. The planar book for 3rd is better than 4E, but of course the 4E universe is completely different and incompatible.
I agree that I've heard nothing but brokenness from using player options. But there are a crazy number of great ideas to be taken from the DM oriented stuff. You can never have enough or too many Monster Manuals. Watch your local garage sales and craigslist and fill out your library for just $2-$5 a title!
The player's books are great if you only use the fluff and stay away from the crunch.
The only thing I miss about 3rd Edition is the fluff. 4E has been a big let down for me in that respect. I picked up the the Complete and Races series last year and use the name generator tables and other fluff in my 4E game. The 3rd Edition Draconomicon is better than the 4th Edition one. The planar book for 3rd is better than 4E, but of course the 4E universe is completely different and incompatible.