I wouldn't expect to see these in a player facing book. D&D is themed around playing heroes.Plus Paladin and Cleric DMG options
I wouldn't expect to see these in a player facing book. D&D is themed around playing heroes.Plus Paladin and Cleric DMG options
I mean, has anyone ever seen those used in 8 years...?I wouldn't expect to see these in a player facing book. D&D is themed around playing heroes.
Ugh. I'd absolutely hate that. Warlocks are the best-designed class in 5e because of how they can mix and match subclasses, pact boons, and eldritch invocations.I think I’d actually rather see at least one patron tied to the concept of each pact boon.
Honestly, I think Grave should kill Death and take its stuff. And I’ve needed a more ”Greyguard” or “Ronin” version of Oathbreaker for many of my games. Oathbreaker is totally a player option that should be seen, as are clerics of death gods - at least as much as Necromancers should be - but it need not be so clearly demonic…I mean, has anyone ever seen those used in 8 years...?
"Death" is a misnomer. It's more "Undeath". But I would approve of Grave being moved to the PHB.Honestly, I think Grave should kill Death and take its stuff.
Which would only be enhanced by what I proposed.Ugh. I'd absolutely hate that. Warlocks are the best-designed class in 5e because of how they can mix and match subclasses, pact boons, and eldritch invocations.
I wish the Deity they worshipped defined them more. I get the specific one is hard, but Priest of War God should have very different powers than Priest of Fertility God (like, for me, turn undead should be a choice of like 20 different powers, or something). Then have the subclasses be different also.Type of priest is so much better. Leave domain at level 1, but make it much smaller, and your Order is what actually defines you.
Most domains are extremely boring.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.