No edge to it like the original version is there, almost impossible to die unless you really balls it up.
If your character does die, unless its a complete wash, there are absolutely zero consequences, its just like cartoons where you just jump up again after dyeing and keep running around again.
There is no permanent loss to Consitution when you die like the old days, no ressurection % roll to see if you actually can come back, tame and limp, where is the edge ?
Even the cost to "Raise Dead" is neglible, it used to cost a fortune and the whole party had to scrimp and save to find enough gold to bring someone back, now its a paltry fee relative to the tear you are in.
Even the monsters that destroy magic items, cursed items, spells and effects that can destroy magic, or limbs or some sort of consequence.
Cant they designers ramp up the consequences a little, add a little bit of spice to the threat of death.