The 'passive' rogue idea is still quite possible in 4e.
It just requires a bit more tactically minded players who choose powers that grant or maintain combat advantage. The player I mentioned above played just such a rogue and his character virtually never got hit and yet dished out a lot of damage.
It just requires a bit more tactically minded players who choose powers that grant or maintain combat advantage. The player I mentioned above played just such a rogue and his character virtually never got hit and yet dished out a lot of damage.