D&D 4E 4e Design and JRR Tolkien

Hobo said:
You didn't originally put these two paragraphs together, but if you do, I think that there's a bit of a disconnect or paradox in your claims. If these themes and motifs are so ubiquitious in our culture as you claim, then no, you actually don't need to read the original source to "get" them. I can "get" the point of Frankenstein without ever reading Mary Shelley (I recommend reading it anyway; entertaining and thought-provoking book, but the fact remains that I can watch The Terminator or even I, Robot as shallow as that film is, and come away with most of the same themes and ideas.

Yes, you can "get" a great deal of the Frankenstein meme-set without reading Frankenstein (for example), but the later adaptations of that meme-set can act to broaden your understanding of the original (and vice versa) if you know it.

IMHO, of course.

?? I'm not really seeing that. I see Tatooine as a clear homage to Dune. The similarity of the words jed, jeddak and Jedi seem to be coincidental, as they otherwise don't really have anything in common, the banthas don't need to be based on Barsoom since they look more like weird alien desert elephants than anything else (dewbacks as thoats, though? Hmm...) and Sith are just generic black knight type characters with a heavy layering of dark wizard, which is pretty antithetical to Barsoom.

Sith are actually big insects on Barsoom; I think Lucas might have cribbed names, though.

I recently re-read a few of the Mars books, and when reading A Princess of Mars I was struck (for example) by the simularity of description between the green martians on their wild thoats and the visual image of the Tusken Raiders on their banthas. Indeed, that weird admixture of ultra-science and riding animals is fairly unusual overall, before Star Wars.....Except on, for example, Barsoom.

A comparison of Star Wars to the material that went before it, of course, is beyond the scope of this post, and has filled more than one book. :lol:

No, I actually agree with you. One of my consistent critiques of fantasy in recent years is that it's become somewhat hidebound and needs some shaking up. Maybe the whole "New Weird" Dark Tower and China Mieville influenced school of thought is going to accomplish that yet, but in the meantime I feel like I'm rereading the same old story over and over again.

Maybe we disagree on how desirable a state of being that is, though. Not sure.

I found The Dark Tower series to be very archetypal, from thousands of Westersns, through the King Arthur mythos, to a riff on H.G. Well's The Time Machine and takes on other classics like The Wizard of Oz and Shardik.

I haven't read China Mieville yet. :(

There is a lot of good material out there, though. It might be a good idea to create a thread specifically for listing books we've enjoyed, if such a thing doesn't yet exist. I recently read a book called Dragonfly that was good, and I recommend looking up Red Earth and Pouring Rain. Sorry; I don't know the authors off the top of my head. :(

RC
 

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BTW, Hobo, I don't mind the games with my "name" in the quotations....kinda funny actually. But I have to ask.....do you have kids or are you watching That's So Raven yourself? My 8-yr-old daughter watches that show! :lol:
 

Raven Crowking said:
BTW, Hobo, I don't mind the games with my "name" in the quotations....kinda funny actually. But I have to ask.....do you have kids or are you watching That's So Raven yourself? My 8-yr-old daughter watches that show! :lol:
No, they don't really. My 9 year old daughter isn't that into TV, luckily. They tend to watch mostly stuff we already have on DVD. But I can't help hearing it mentioned here and there with kids in the house. And they do watch other Disney channel stuff. I think The Suite Life is one they watch. My daughter also really likes Hannah Montana a lot.

About the name; yeah; that's a habit I picked up inadvertently from barsoomcore because I thought it was pretty funny. But man, it's hard to do consistently. I'm already tapped out on puns related to ravens or RC.
 
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Raven Crowking said:
Yes, you can "get" a great deal of the Frankenstein meme-set without reading Frankenstein (for example), but the later adaptations of that meme-set can act to broaden your understanding of the original (and vice versa) if you know it.

IMHO, of course.
No disagreement there.
RC said:
Sith are actually big insects on Barsoom; I think Lucas might have cribbed names, though.
D'oh! You're right! I forgot about them.
RC said:
I recently re-read a few of the Mars books, and when reading A Princess of Mars I was struck (for example) by the simularity of description between the green martians on their wild thoats and the visual image of the Tusken Raiders on their banthas. Indeed, that weird admixture of ultra-science and riding animals is fairly unusual overall, before Star Wars.....Except on, for example, Barsoom.
I recommend re-reading A Princess of Mars periodically no matter what the reason. I try to do so at least every other year, if not more frequently. It's one of my favorite books ever, and a huge influence on my favorite homebrew game setting.
RC said:
I found The Dark Tower series to be very archetypal, from thousands of Westersns, through the King Arthur mythos, to a riff on H.G. Well's The Time Machine and takes on other classics like The Wizard of Oz and Shardik.
I only read the first one, and frankly I'm not sure I liked it, but yeah, seemed archetypal in many ways. Roland was perhaps a slightly different archetype than fantasy normally sees, but really it was more about putting the archetypes under a completely different kind of filter and setting them in completely different settings, not so much as about reinventing them totally.

There's a reason that archetypes work, within reason, after all.
RC said:
I haven't read China Mieville yet. :(
I've only read the first one. Actually, I didn't like it either, that much. Tedious writing. But interesting ideas. I'll be the first to credit him with going some new directions, at least, if nothing else.

I've also often heard Brust and Erikson recommended as authors who are doing stuff that's genuinely new with fantasy. Glen Cook gets a nod too, although he's not new anymore.
RC said:
There is a lot of good material out there, though. It might be a good idea to create a thread specifically for listing books we've enjoyed, if such a thing doesn't yet exist.
If you write one up and post it in the media subforum, or on a blog, or wherever, I'll certainly happily check it out. I'm always on the lookout for something new (to me, anyway) and good.
 

Banshee16 said:
And WotC's D&D rulebooks are more flavourful? In most cases, the 3E rulebooks were the most boring, dry books out of any of the editions of D&D, IMO. I've heard other people also mention that they had trouble staying awake reading some of them....and I tend to agree.

Decipher's game had problems, but I just never felt that boring rulebooks were one of those problems..

Banshee

Oh, the main book and suppliments were generally well written. It's the rules that were ill-conceived in my opinion. The game was treated badly by Decipher as well.

I thought the magic system was brilliant, though, and adapted it pretty much as is into my Unisystem conversion.

I would love to see a d20 version of the game that uses that magic system. Mmmm.
 
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Dragons are so Beowulf! Should DnD be in the business of selling 1200 year-olds back their childhood? Sheesh.

The idea of, say, Achilles being an nigh-invulnerable warrior who gets all the glory, all the girls, and all the cool swords and shields, inflames my inner 13 year old. When at it's most mythic, D&D hits that high note of testosterone-overkill quite nicely.
 

gizmo33 said:
Mooks *are* battle hardened warriors. Otherwise they're called commoners. It's another situation where DnD has caused an escalation in people's expectations. Because someone's PC can easily dispatch a 1st level warrior, now we've got to up the ante. People seem to forget that DnD is designed to model heroic characters. If you don't feel like your character is heroic, that's an issue of interpretation IMO. It's not a license to start redefining "heroic" as being 10th level+.

And the idea of being "worth 50 battle-hardened warriors" doesn't mean you go out in the field and fight 50 warriors and win. It means that you're worth that in terms of achieving strategic objectives. Tolkien was not aware of DnDisms when he was writing his story. Aragorn has the ability to move swiftly, act independantly, be a leader, know his magic item lore, heal, observe, and basically do all sorts of extremely useful things that IMO should be factored into Tolkien's statement.

I'm quite mindful of Tolkien not being aware of D&Disms. However, in response to your post I looked up the line. I was mistaken, the line is Gandalf's and it's in referense to the threat they present to Sauron.

Imrahil of Dol Amroth is commenting on the "jest" of riding forth to face Sauron with only seven thousand knights. He is corrected by Gandalf:

"There are names among us that are worth more than a thousand mail-clad knights apiece."

We can debate this until the cows come home. Many people think Aragorn can be properly represented by a low level fighter. I beg to differ.

gizmo33 said:
There's no justification for making the ringwraiths into death knights. He didn't actually hit them with the flaming sticks so I don't know what was going on. I never saw the ringwraiths use abyssal blast, and I think they were incorporeal. Tolkien wasn't writing a game anyway, he could just have author fiat decide that Gandalf wasn't going to use a particular spell without having to explain the relevant resource issues to the reader. Or decide the ringwraiths were going to run away. As I recall Aragorn wasn't utilizing the flaming stick with some sort of superhuman ability, I think it was just a typical folklore case of a creature being afraid of fire.

DnD was suppose to model heroic adventuring, even at lower levels. Seems to me if a 5th level character isn't impressive anymore that's because the person is jaded, not because the character's capabilities are well within the range of the most cheesed-out of fantasy heroes. I suppose that's why we need 10th level commoners now.

The characterization and stories make Aragorn seem much more impressive than Bob the Ranger in someone's campaign, but there's no reason that such a thing has a bearing on actual power.

Except that his capabilities in his own world bear that out. No, Tolkien's world isn't a D&D world, but if you were to render Middle-Earth as a D&D world (wonkiness of wizards aside), we need to consider the facts.

Aragorn is 87 years old. He has been fighting and learning the ways of battle since he was 20. He hunts orcs with ease. He slays them at will. The difference is that orcs are actually treated as a danger to him - although I'll point out that he's never seriously injured in the story - something which could be chalked up to him having a LOT of "hit points" (in D&D terms).

He is also one of the few who can ride openly against the Nine and stand against them in open battle. The others are Glorfindel, Gandalf, the sons of Elrond and MAYBE some other Elves and Rangers. That's a pretty short list - and some of the people on it are scarily powerful.

The Nine are wraiths who cannot be easily defeated in battle. If anything, they're more powerful than Death Knights. Their Captain, protected as he is by the power of Sauron, can't be slain by a living man. Gandalf could face all nine of them and survive, but not triumph, only flee. The point is that they are dangerous foes even for the most powerful beings in Middle-Earth.

Aragorn, using fire, drives them off. They don't leave 'cuz their task is accomplished. They leave because he drives them away from Frodo "wielding a flaming brand in either hand." So Aragorn may not be able to beat the Nazgul, but he can fight them - in reasonable numbers with the right weapons. There's a suggestion that they're vulnerable to fire.

What "level" is reasonable for a several thousand year old elf? What "level" is a devil or demon like the Balrog? What "level" is an angel, since that's basically what Gandalf is? D&D defines that. As such, Middle-Earth must be considered in light of that information.

You have two choices - bump Aragorn up to a reasonable level, or diminish the maximum level of the most dangerous beings. And I would counter your comment about "power inflation" thusly. Just because someone's not flashy doesn't mean he's weak. A thousand foes slain in single combat is a thousand foes slain in single combat. And Aragorn's probably passed that number a dozen times over.

I'm not arguing that Aragorn is a 20th-level character by any stretch. But 10th-13th? Yeah, based on how he's presented in his own world, I'd bet on that.

As for magic, Middle Earth basically lacks completely what I call D&D's "flashy powers" - like teleportation, reversal of death, mind-reading, and (for the most part) flight. You can use that to fix the level of spells at 2nd or whereever, or you can just realize that Tolkien, as an author, recognized the narrative difficulty posed by those powers and decided to leave them out of his narrative.

It amuses me that this level issue comes up so frequently with The Lord of the Rings, but not with older myths. I certainly don't hear anybody arguing that King Arthur is a 5th-level fighter....
 
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Wormwood said:
In every respect except actual humor.
Yeah well, whoever said, "Roleplayers make good humorists"? :p

I guess my initial response to this thread is "Well,duh!" Since the first Dungeons & Dragons, Tolkiens inspired the creation of this game.

Though I'm not sure if I agree with one poster stating, "OD&D is to Tolkien's book as 4e is to Peter Jackson's epic film adaptation of Tolkien's book."

As dazzling as it is, the film series is just one man's interpretation. I'm sure that by reading the book -- and hopefully don't fall asleep through many of the monotonous campfire songs and council discussion -- one can make a better film in one's mind.
 

JohnSnow said:
Aragorn is 87 years old. He has been fighting and learning the ways of battle since he was 20. He hunts orcs with ease. He slays them at will.

Orcs of Middle-Earth would be stat-wise close to a D&D goblin. Even Sam slays an orc in Moria, and he would certainly not be a 1st-level fighter in D&D! A 1st-level commoner, perhaps.

The difference is that orcs are actually treated as a danger to him - although I'll point out that he's never seriously injured in the story - something which could be chalked up to him having a LOT of "hit points" (in D&D terms).

If the average commoner has about 3 hit points, the hit point total of a 5th-6th level character is phenomenal.

The Nine are wraiths who cannot be easily defeated in battle. If anything, they're more powerful than Death Knights. Their Captain, protected as he is by the power of Sauron, can't be slain by a living man.

Here I think is the gist of the problem. If you take Glorfindel's prophecy literally - that the Witch-King cannot be harmed by a living man no matter what - then that would be a pretty powerful ability. But if you ask me, Glorfindel simply foresaw the Witch-King's end at the hands of a woman and spoke accordingly.

Saying the nazgûl are more powerful than Death Knights is pretty absurd to me, considering that they accomplish so little in the story. Death Knights wouldn't knife people in inns at night, they would burn Bree to the ground and laugh. :)

Aragorn, using fire, drives them off. They don't leave 'cuz their task is accomplished. They leave because he drives them away from Frodo "wielding a flaming brand in either hand."

Then why does Aragorn himself wonder out loud why the ringwraiths withdraw? He even says that the ringwraiths must believe their task is nearly accomplished!

I'm not arguing that Aragorn is a 20th-level character by any stretch. But 10th-13th? Yeah, based on how he's presented in his own world, I'd bet on that.

A warrior character of that level could jump from the top of a mountain and survive. Granted, in Jackson's films Aragorn does fall down a cliff, and he also cleaves through hordes of orcs like they were nothing to him - but nowhere in the books does he perform such feats.

It amuses me that this level issue comes up so frequently with The Lord of the Rings, but not with older myths. I certainly don't hear anybody arguing that King Arthur is a 5th-level fighter....

Yeah, he's more like 6th-level.

;)
 

JohnSnow said:
It amuses me that this level issue comes up so frequently with The Lord of the Rings, but not with older myths. I certainly don't hear anybody arguing that King Arthur is a 5th-level fighter....

I always thought Arthur was more of a 5th level Paladin. :)
 

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