Uhmm... that might have been a good tactic. However the goblin's blinding attack is at-will, and the destrachan's daze rechargeable.
All in all, I think nerdy made two big mistakes aside from bad luck with saves and tactical movement during the fight. First, I don't think the Worg was a good choice to pair with the Beholder: since he was pretty much betting everything on the Eye of Flame, a soldier that could effectively protect it would have probably been a better choice; the Worg was also a bad match against my tem, because being a brute it had basically no chance to hit with all those nasty penalties.
The second mistake was the first double move in the first turn; although he was lucky that no charge hit the Beholder (that would have been some nasty dmg), it was surrounded right from the start with the vexing cloud covering all the monsters targeted by the eye aura.
All in all, although it is true that nerdy had really bad luck with saves (he failed the save vs blindness 6 times in a row with a +2 bonus -that's harsh) there were huge penalties to hit right from the start:
*-2 from the vexing cloud
*either -2 from the vexing cloud or -5 from blinded
*-2 agaist monsters close to the Unicorn
*-2 from the Troll's mark
*-2 from being prone
...Aside from being either dazed or stunned most of the fight. I was really surprised for a couple of round when the beholder rolled I think three crits, a couple 18s and a 19... There was no way to hit without very high rolls.
Alright, enough of giving away my tactics
