EvolutionKB
First Post
I was under the impression that it was a passive check. It'd be a shame if the whole party missed a major plot hook because of low rolls.
Haha, it seems that wayI could argue about thunderwave all day.
You do have a point there, though. When you have 3 or 4 encounter powers, a couple of them could probably replace the need for thunderwave. Hard to do that with only one encounter and one daily, though.It's less important at later levels, but at first level, with no utilities and only one encounter or daily I don't think that a wizard can afford to give up their best close control power.